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=Cheatsheets.= *Drospin HP 13 Base Loc 5hp. Dex SR 0, Siz SR 2. Armour 4/5. +1d4[+1d6]* *Dunlang HP 16 Base Loc 5hp. Dex SR 1, Siz SR 1. Armour 6 +1d4 [+1d6]* Main: Melee, 1H bastard sword SR 4 (95/20%, d10+1+d4), large iron shield (35/90%, AP 24, d6+d4) - dagger SR 5 (70/35%, d4+2+d4), grapple (70%), dodge (60%) - Strength 2 (damage bonus d6, attack/parry/dodge +5%), Bladesharp 2 (+10% attack, +2 damage) Sec: Missile, thrown javelin SR 2 (90%, d8+d4/2) *Terasi HP 16 Base loc hp5. dex SR 2 siz SR 3 Armour 4/5 +0 [+1d4]* Main: Archer: Bow 70%, Speedart Secondary Back up spellcaster: Coordination, Mindspeech, Healing I, Glamour II, Befuddle, Fanaticism, others. *Iskilli HP 16 Base Loc 5hp. Dex SR 2 Siz SR 1, Armour 6/7 +1d6 *Jonall HP 16 BL 5hp. DSR 2 SZR 2 Armour 4/6 0 [+1d4]* - Main: melee Spear 55% Attack/20% Parry 1d6+1 Shield 45% parry - Short sword 50% attack 50% parry 1d6+1 - Crossbow 35% attack 2d4+2 speeddart when possible 8 bolts Pow 18 Spirit Pow 12 (full) Notes: Flawed Pot 7 Sensitivity crystal(-1 Pow all detects, cannot unattune until death)[-2mp] Spells: Detects + Healing 2, Speedart. *Ornin HP 13 BL 5hp DSR 1 SZR 2 Armour ? Ornin - Main: Flanker. Dodge 80 Hide: 60% Move quietly: 75% - Silence 1, Mobility 1 - Shorstword (+1D4 bonus damage): Att/Def 75%/50%, LH parrying dagger Att 30%/Def 55% RH Dagger Att 75%, Parry 45%, Thrown 45% -Sec: Shooter:Throw (stones) 55% Befuddle 1. Ruric HP 15, Loc 6hp, DSR0,SZR2, AP 7/8 [11/12] +1d4 [+1d6] IH spear 105%/65% Lge Shield 55%/100%, Shortsword 85%/50% Bladesharp 3, Fireblade, Protection 3, Dispel magic 4. Sec: Archer comp bow. 95% speedart, firearrow. Notes: Allied spirit Int 14 pow 18 shield 2, Sunspear, detect gold, detect enemies, detect magic, countermagic 4,disrupt. Bound spirit int 11 pow 13. Cintri. HP 13 Loc 5hp, DSR1,SZR2, AP 4/5 [7/8] +1d4 Main: Flanker. Rapier 60%/50% Lh parrying dagger 45%/50%. bladesharp 2, protection 2, countermagic 2. Sec: Melee. 1hShort spear 95%/35% Large hide shield 35%/65% Notes: Poison on blades Pot 6 blade venom. Andexter HP 16 Loc 5hp DSR2, SZR1, AP 5/6 [7/8] +1d6 Main: Melee. 1h lg spear 70%/35% Lge shield 50%/55%,1h pick 55%/30% Bladesharp 2, bludgeon 3, Befuddle, Countermagic 2. Sec: Missile Darts 60%. Wexlin: HP14 Loc 5hp DSR2, SZR 2, AP 5/6 Main: Melee guard Shortsword 55%/35% lge shield 30%/50%. Light, bladesharp 1, Shieldblock 2, dispel magic 1. Sec: Missile 1h xbow 45%, sling 40%, thrown fire [2 pots] 55%. Notes: Pot 8 blade venom on crossbow [5 shots] Ariella HP 15 Loc 5hp, DSR1, SZR 2, AP 5. Main: Spellcaster. Detect spirits, enemies, detection, life. Countermagic 4, dispel magic 4, disruption, befuddle, harmonise, [healing 6, strength 2, mobility 2, silence 1, protection 2.] [speedart, mutimissile 3, ] Sec: missile Thrown axe 55%, Crossbow 60% Bound spirits: Int 13 Pow 12, int 11 pow 11 Three others - healer priestess, healer of Arroin, Sellinger bodyguard. [[NPC Cheatsheets]]
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