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Trinity:Coldlands Territory
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==Summary== Founded in [[Trinity:Timeline#368_CY | 368 CY]] due to a revolution led by [[Trinity:Fortang_Diaclo | Fortang Diaclo]], the Coldlands has had one of the most disastrous histories in the world - and it is not yet been around for a century. During the [[Trinity:History#War_of_the_Illusionist | War of the Illusionist]], [[Trinity:Kotrit_Wayveri | Kotrit Wayveri]] used an epic spell to turn this relatively fertile region into a frozen wasteland. That magic was broken during the [[Trinity:History#Coldlands_War | Coldlands War]], when the Coldlanders used [[Trinity:Nuclear_Weapons | nuclear weapons]] to avert the invading armies of [[Trinity:Adren | Adren]]. Their plan worked, but at a cost - a huge strip along the southern edge of the nation was lost to nuclear fallout, and the magically-created snow vanished, leaving an arid, windy desert. Rail-lines which had once criss-crossed the nation began to rapidly decay. Transportation broke down, and the populace suffered greatly - they had lived in snow all their lives, and were not ready for the sudden heat. It took two decades, but gradually, the peoples of the Coldlands Territory - now incredibly ill-named - recovered. The center of technology in the world bustles again.
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