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==Time and Wilderness Movement (p93)== Remounts - if the party has two mounts per character (including henchmen/hirelings), they may move at double the long-distance movement rates shown. This is double the speed of the slowest mount in the group. If the party has three mounts per character, they may move at 2.5 times long-distance rates. If the party has four or more mounts per character, they may move at triple the long-distance rates. ''Design note: It's not often considered in dungeon-based games, but if you have more than one mount (which you should; you don't ride your warhorse for general travel, and you don't use a riding horse in battle) you can travel much faster than if you're keeping one mount relatively fresh.''
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