Editing
Umbral Domains: Skaldic System
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
=== The Basics === <i>Note: There is a conversion factor between the Storyteller system Difficulty and the difficulty (DC) of the Skaldic system. To make these terms easier to differentiate the Storyteller system Difficulty will be spelled with a capital "D" while the Skaldic version will always be abbreviated "DC". Similarly "Successes" are capitalized in the Storyteller system while the analogous term in the Skaldic system is "Margin of Success", always abbreviated "MoS".</i> When attempting an action that is opposed by another character the player typically adds together the following variables: <center> <table width="85%" cellspacing="0" cellpadding="5"> <td width="45%"><center><b>Player</b></center></td> <td width="10%"></td> <td width="45%"><center><b>Opponent</b></center></td> </tr> <tr> <td width="45%"><center>1d8 + Attribute + Ability - DC of action</center></td> <td width="10%">''vs.''</td> <td width="45%"><center>1d8 + Attribute + Ability - DC of action</center></td> </tr> </table> </center> If the characters are taking actions that have an identical DC then you can ignore the DC when doing the above calculation. Also in some cases a quality will be added instead of "Attribute + Ability", as in the case of Arete, Willpower, and Glamour. If the player is undertaking an action that's not directly opposed by another character then the Storyteller (a.k.a. "Skald") is considered their opponent. In such cases the rolls made are: <center> <table width="85%" cellspacing="0" cellpadding="5"> <td width="45%"><center><b>Player</b></center></td> <td width="10%"></td> <td width="45%"><center><b>Storyteller</b></center></td> </tr> <tr> <td width="45%"><center>1d8 + Attribute + Ability - DC of action</center></td> <td width="10%">''vs.''</td> <td width="45%"><center>1d8 + (nothing)</center></td> </tr> </table> </center> In either case above the difference between the player's roll and the opponent's (or Storyteller's) roll is considered the "Margin of Success" or MoS. The amount of the MoS is plugged in anywhere the old Storyteller system would've used a number of Successes. If there was no MoS then the action is considered a regular failure.
Summary:
Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
RPGnet:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
View history
More
Search
Navigation
RPGnet
Main Page
Major Projects
Categories
Recent changes
Random page
Help
Tools
What links here
Related changes
Special pages
Page information