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Broken Toys: Legacy 2nd Edition
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==(Company of Gilded Merchants), played by ApparitionsStalkTheNight== Reach 0 | Grasp -1 | Sleight 2 ''Traditions'' <br> Populace: Interconnected Households <br> Style: Uniformed Pride <br> Governance: Branches ruled by proven heirs. ===Moves=== ''Alliance Move - When you make another group part of your trading operation (suppliers, distributors or vendors) gain 1-Treaty on them. '' Doctrine: ''Cut-throat Extortionists:'' When a customer wants your goods but canβt afford them, your Family can convince them to perform any favour as payment instead. Lifestyle :''Dispersed:'' The transport of goods and messages between settlements is another Stock in Trade for your Family. P '''Stock in Trade''': Your Family has a particular product range they trade in, and you can expect to have those wares around unless your Family is deeply in need and Mood is at -3. Once per session, you can draw on one of your Stocks in Trade to boost a roll's results by one category: 6- to 7-9, 7-9 to 10+. <br> [Choose 1, 2, or 3: β’ Arms and ammunition. β’ Art, music and culture. β’ Books, maps, and instruction manuals for forgotten things. β’ Drugs, spices or venoms. β’ Food, fresh or preserved. β’ Living creatures, bred or captured. β’ Mementos of the World Before.] '''Brand Loyalty''': When you would use Diplomacy to meet someone you've traded with before, instead automatically get an audience. They will always be willing to at least hear you out. ===Resources=== '''Surplus''' <br> Contacts (Intel) <br> Recruits (Companions) '''Needs''' <br> Barter Goods <br> Medicine <br> Culture '''Gear''' <br> Armoury 0 (Tags: ''Melee'', ''Ranged'') <br> Outfit 1 (Tags: ''Utility'', ''Camo'', ''Regal,'' ''Tough'') <br> Intel 1 <br> Vehicles 1 ( [With Vehicles 1, describe either two types of vehicle each with one of "Land," "Water," "Air," or "Space," or one vehicle type with that and any second tag.] ) <br> Companions 1 (When you raise Companions, you can either create a group with a particular specialty and Quality 1, or give an existing group +1 Quality.) '''Tech''' 0 <br> '''Data''' 0 ''Inheritance'' Merchant Characters get +1 to Sway or Lore. The family starts with 1 point permanent in Outfit (tag: tough) and Vehicle.
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