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Diners of Amber
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==='''Racsir Isle'''=== [[File:AT-Racsir Isle.jpg]] A small island in a massive world-spanning archipelago is the seventh card in the deck. I am not sure why Random included Racsir Isle but a couple things are clear. It is a great place for anglers, scuba divers, and water sportsman. Ships are common and thousands of little islands, some not much larger than one room, are connected by ramshackle walkways that make getting anywhere difficult. The people are friendly, open, and ask few questions. Nearly anyone you meet will gladly clean your fish, filet them, package them for transport or cook them up on the spot. They seem to have nothing else to do all day. If questions are asked of them, they can become quiet as clams. Friendly, smiling, helpful, dumb as the fish they catch by the ton, taciturn and secretive as the ''Costra Nostra''. The thing they say the most often is; "T'is a pleasure" I asked Random what the deal was with this play. His response was," Don't you like fish?" I told him that I love fish, even love fishing, but there seemed something was wrong with the people there. He smiled and said, "Nope, that is just how I wanted them." So take this shadow as a lesson in shadow navigation. Some places are just not full places. Ride on through them or deal with their vacancies. <span style=color:darkgreen>I recently had a chance to travel around this world. It has some very odd things going on around it. <span style=color:darkgreen>I took a sailing ship and found that in a southern sea, far from the location the card delivers its viewers, is a proper city called Hunkala, where the natives speak a Thelusian Thari with perfect clarity in the same way a Scotsman speaks english. This moist seaport seems to be where many fisherman bring their catches and where vast amounts of salted, dried, frozen, and jerked fish seems to end up through a ratline of traders and merchantmen that mainly ply the southern waters. Right next to the main wharf, near the center of an active market, is 300 feet of Jeweled Road. I had no idea. Apparently there is brisk trade in fish to nearby worlds, not that I had ever heard about it. Still, this makes me feel much better about this place despite my initial impression. <span style=color:darkgreen>Secondly, to my shock, the atmosphere ends at a 12000' above sea level. Luckily few of the mountains on this rocky wet word come close to that. However, two do. One reaches 15k and has a castle sitting in the vacuum of space. What does the castle look like? Castle Amber of course. The other in a mountain on the southern polar pole. It is a spindly thing reaching 30,000 feet in the air. Its like a pin the top spins on and it can be seen at great distances Its pinnacle is a crystal large enough to glow from solar light and mariners us it as a beacon. Weird. <span style=color:darkgreen>Lastly, as I traveled the planet, fishing, diving, relaxing, I noticed the types of fish were an odd mix. I dove in a number of places and I have come to conclude that in the waters of this world are numerous shadow paths that are well established and used almost exclusively by sea creatures. Perhaps a shadow of a Rebman trade route has cast its self into the deeps. <span style=color:darkred>((GM-Notes: I thought a quiet conversation over fishing might be nice. Also a nice weird environment might be nice to explore)) [[File:Greenwhitedrapedsword.gif]]
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