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== Characters == Here are the possible characters to play: {| ! Character ! STR ! WIT ! CHA ! HD ! Arms ! Extras |- | Amazon | +2 | +2 | +1 | 1 | M bow, L sword, M armor | d6 Bowmaster; d6 Enduring |- | Barbarian | +6 | +1 | +1 | 2 | H axe, L armor | d4 Berserker; d4 Tough |- | Bittersweet Magus | +1 | +2 | +1 | 1 | L staff, no armor | d6 Cunning; d6 Ballads |- | Captain | +3 | +1 | +3 | 2 | M spear, M armor | d4 Spearmaster; d4 Leadership |- | Dwarf | +5 | +2 | +2 | 2 | H axe, M armor | d4 Potions; d4 Short Legs |- | Elf | +1 | +3 | +2 | 1 | L sword, L bow, no armor | d4 Elusive; d4 Strider |- | Harper | +1 | +6 | +4 | 1 | unarmed | d4 Affable; d4 Any Songs |- | Knight Errant | +4 | +2 | +5 | 2 | H sword, H armor | d4 Honored; d4 Chants |- | Knight Renegant | +2 | +3 | +1 | 1 | M sword, H arbalest, M armor | d6 Bowmaster; d6 Fearsome |- | Monk | +3 | +1 | +2 | 2 | * | d4 Disciple of the Hand; d4 Chants |- | Nightshade Magus | * | +3 | +2 | 1 | * | Ethereal; d6 Lullabies |- | Periwinkle Magus | +1 | +1 | +4 | 1 | unarmed | d6 Lucky; d6 Jingles |- | Rose Magus | +3 | +2 | +1 | 1 | L staff, no armor | Peaceable; d6 Hymns |- | Swordsman | +3 | +2 | +2 | 1 | L sword, L armor | d6 Swordmaster; d6 Cunning |- | Violet Magus | +2 | +3 | +1 | 1 | L staff, L armor | d6 Aura of Power; d6 Tunes |- | Woodfolk | +1 | +1 | +1 | 1 | L bow, L sword, no armor | d6 Beast friend; d6 Tracker |} Players' characters are special. Each archetype has a distinct array of Abilities and Extras. === Amazon === {| ! Character ! STR ! WIT ! CHA ! HD ! SD ! Arms |- | [[File:/home/alan/Documents/Obsidian/Amazon.png|300px|class=internal-embed|Amazon.png]] | +1 | +1 | +1 | 3 | 1 | M bow, L sword, M armor |} Bowmaster: You may re-roll your lowest Hit Die (keep the higher result) when using the given weapon in combat. You may choose this trait multiple times to re-roll multiple low dice, or to choose additional weapons. Enduring: You may use all of your daily actions for the same task. === Barbarian === {| ! Character ! STR ! WIT ! CHA ! HD ! SD ! Arms |- | [[File:/home/alan/Documents/Obsidian/Barbarian.png|300px|class=internal-embed|Barbarian.png]] | +4 | 0 | 0 | 4 | 0 | H axe, L armor |} Berserker: You may enter a battle rage that allows you to re-roll any number of your Hit Dice (keep the higher result). You must set aside your lowest Hit Die after each re-roll. You regain set aside Hit Dice when you end the rage. Tough: You may take an extra Rest each day. You may choose this trait multiple times. === Bittersweet Magus === {| ! Character ! STR ! WIT ! CHA ! HD ! SD ! Arms |- | [[File:/home/alan/Documents/Obsidian/Bittersweet%20Magus.png|300px|class=internal-embed|Bittersweet Magus.png]] | 0 | +2 | 0 | 2 | 2 | L staff, no armor |} Cunning: You may re-roll your lower die (keep the higher result) on any Roll that uses WIT. Ballads: You may use any Bittersweet Ballad that you've learned. You begin play knowing one Ballad. === Captain === {| ! Character ! STR ! WIT ! CHA ! HD ! SD ! Arms |- | [[File:/home/alan/Documents/Obsidian/Captain.png|300px|class=internal-embed|Captain.png]] | +1 | 0 | +1 | 4 | 0 | M spear, M armor |} Spearmaster: You may re-roll your lowest Hit Die (keep the higher result) when using the given weapon in combat. You may choose this trait multiple times to re-roll multiple low dice, or to choose additional weapons. Leadership: You may have +1 more hireling than normal. When rolling Morale, take the next better result. === Dwarf === {| ! Character ! STR ! WIT ! CHA ! HD ! SD ! Arms |- | [[File:/home/alan/Documents/Obsidian/Dwarf.png|300px|class=internal-embed|Dwarf.png]] | +3 | +2 | 0 | 4 | 0 | H axe, M armor |} Potions: You may make a potion of any song that you have learned. You begin play knowing one Drinking Song. Short Legs: When attacked in melee combat, or when shot at, set aside (do not "discard") each of your opponents' highest rolled Hit Die. You may Return or Move Along only once per day. === Elf === {| ! Character ! STR ! WIT ! CHA ! HD ! SD ! Arms |- | [[File:/home/alan/Documents/Obsidian/Elf.png|300px|class=internal-embed|Elf.png]] | 0 | +1 | +1 | 2 | 2 | L sword, L bow, no armor |} Elusive: You generally are un-noticed. If someone is looking for you, you may make a Reaction Roll to avoid being found, without making any effort to deliberately hide. Strider: You may Move Along or Return an extra time each day. === Harper === {| ! Character ! STR ! WIT ! CHA ! HD ! SD ! Arms |- | [[File:/home/alan/Documents/Obsidian/Harper.png|300px|class=internal-embed|Harper.png]] | 0 | +2 | +1 | 2 | 2 | unarmed |} Affable: Treat each result on a Reaction Roll as one level better (e.g., a "3" would be "abashed"). However, a roll of 2 still results in getting assaulted: not everyone appreciates good humor. Any Songs: You may use any Song that you have learned. Each time that you learn a new Song, you must allocate your Song Dice among the different types of Songs that you know. For a given Song, you may only roll the Song Dice that are allocated to its type. You begin play knowing one song. === Knight Errant === {| ! Character ! STR ! CHA ! HD ! SD ! Arms |- | [[File:/home/alan/Documents/Obsidian/Knight%20Errant.png|300px|class=internal-embed|Knight Errant.png]] | +3 | +2 | 3 | 1 | H sword, H armor |} Chants: You may use any Holy Chant that you have learned. You begin play knowing Birdsong. Honored: You may re-roll doubles on a Reaction roll. Keep the higher result. === Knight Renegant === {| ! Character ! STR ! WIT ! CHA ! HD ! SD ! Arms |- | [[File:/home/alan/Documents/Obsidian/Knight%20Renegant%20b.png|300px|class=internal-embed|Knight Renegant b.png]] | +2 | 0 | -1 | 4 | 0 | M sword, H arbalest, M armor |} Bowmaster: You may re-roll your lowest Hit Die (keep the higher result) when using the given weapon in combat. You may choose this trait multiple times to re-roll multiple low dice, or to choose additional weapons. Fearsome: You may re-roll your lower die (keep the second result) on a Reaction roll. === Monk === {| ! Character ! STR ! WIT ! CHA ! HD ! SD ! Arms |- | [[File:/home/alan/Documents/Obsidian/Monk.png|300px|class=internal-embed|Monk.png]] | +1 | +1 | +1 | 2 | 2 | * |} Chants: You may use any Holy Chant that you have learned. You begin play knowing one Chant. Disciple of the Hand: Regardless of what you carry, you roll Medium (d8) Hit Dice and have armor number 5. === Nightshade Magus === {| ! Character ! STR ! WIT ! CHA ! HD ! SD ! Arms |- | [[File:/home/alan/Documents/Obsidian/Nightshade%20Magus.png|300px|class=internal-embed|Nightshade Magus.png]] | * | +3 | 0 | 0 | 4 | * |} Ethereal: You may interact with the world only through Songs. You always roll d8 Song Dice. If all of your Song Dice are discarded, roll WIT against the 0 HD column of the Reaction table. Lullabies: You may use any Nightshade Lullaby that you have learned. You begin play knowing one Lullaby. === Periwinkle Magus === {| ! Character ! STR ! WIT ! CHA ! HD ! SD ! Arms |- | [[File:/home/alan/Documents/Obsidian/Periwinkle%20Magus.png|300px|class=internal-embed|Periwinkle Magus.png]] | 0 | +1 | +1 | 1 | 3 | unarmed |} Lucky: You gain +1 (one die larger) to all Saves. Jingles: You may use any Periwinkle Jingle that you have learned. You begin play knowing one Jingle. === Rose Magus === {| ! Character ! STR ! WIT ! CHA ! HD ! SD ! Arms |- | [[File:/home/alan/Documents/Obsidian/Rose%20Magus.png|300px|class=internal-embed|Rose Magus.png]] | 0 | +2 | +1 | 1 | 3 | L staff, no armor |} Peaceable: Denizens let you pass by default. Hymns: You may use any Hymn of the Rose that you have learned. You begin play knowing one Hymn. === Swordsman === {| ! Character ! STR ! WIT ! CHA ! HD ! SD ! Arms |- | [[File:/home/alan/Documents/Obsidian/Swordsman.png|300px|class=internal-embed|Swordsman.png]] | +1 | 0 | 0 | 4 | 0 | L sword, L armor |} Swordmaster: You may re-roll your lowest Hit Die (keep the higher result) when using the given weapon in combat. You may choose this trait multiple times to re-roll multiple low dice, or to choose additional weapons. Cunning: You may re-roll your lower die (keep the higher result) on any Roll that uses WIT. === Violet Magus === {| ! Character ! STR ! WIT ! CHA ! HD ! SD ! Arms |- | [[File:/home/alan/Documents/Obsidian/Violet%20Magus.png|300px|class=internal-embed|Violet Magus.png]] | 0 | +3 | +1 | 1 | 3 | L staff, L armor |} Aura of Power: Do not discard the lowest die when rolling Song Dice. Tunes: You may use any Violet Tune that you have learned. You begin play knowing one Tune. === Woodfolk === {| ! Character ! STR ! WIT ! CHA ! HD ! SD ! Arms |- | [[File:/home/alan/Documents/Obsidian/Woodfolk.png|300px|class=internal-embed|Woodfolk.png]] | +1 | +1 | +1 | 3 | 1 | L sword, L bow, no armor |} Beast friend: You may recruit beasts. They work for food. You get +1 die larger to Reaction Rolls with beasts. Tracker: You can Return along the path of any character who has visited your current location. This trait "defeats" the BLISS prohibition on Returning.
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