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Jeweled Amber Skill Points
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===='''3 Pips in Shadow Shaving''': ==== *I walk to a water rich world with blue skies and warm weather. *It should be well populated with humans of my size and shape so i can blend in with a variety of distinct racial characteristics including ear shapes, hair colors, skin colors and dominant hand sides. *Magic should function as it does in Amber and the natural laws should function as in Amber. Wizardry and Magery should be able to be practiced after assaying a power construct. *In this realm should be five combative nations with long histories of conflict. Drunas, Pantar, Segara, Gandolin, and Shuntas *Horse riding is common in the English manner in Drunas, Pantar, and Shuntas with some using Thelusian cross-leg styles used in Segara and Gandolin. *Pantar uses the bow in a Mongolian style. Drunas uses nets in combat. *Shuntas has a tradition of using assassins and has a robust Assassin's secret society. *The level of technology is a sword age with iron rich weaponry, advanced steels, recurved and long bows. Extensive decorative is used in weaponry. *There should be dragons that are trainable and can be ridden and have intelligences ranging from horse level to spoken and able to use magic. *While the world is racially human the dragons and bugbears of sufficient intelligence are allowed to participate in normal social, commercial, and military activities. Most kingdom will have dragons and bugbear forces in their military. Dragons and Bugbears have achieved high ranks in Segara. *The languages should have a developmental tree from two distinct origins. *Gold, silver, and copper are the common monetary styles with a rich trade in cut and uncut stones. Each realm has a distinctive style of coinage except Pantar which uses the coinage of Drunus having once been a subject nation. *A vibrant artistic element exists in each of the countries with one being famous for scrimshaw and another being famous for silk weaving and painting The musical styles differ in each kingdom with one fond of strings instruments and one using wind instruments. Drums are only used in religious ceremonies. *All the nations except Segara follow the same religion. Segara is bitterly atheistic and practices non-divine ancestor veneration. *Clothes styles vary from realm to realm with the warmer regions favoring silks and the cold ones wear wool not furs. **Men in Pantera wear kilts. **Gandolin, a warm tropical nation uses silks extensively and nudity is common for men and women. **In Shuntas children wear an identical outfits in gray till they reach the age of 12, at which point they wear identical outfits of green for girls and red for boys. They *Foods span the nations and there is an active fusion of food styles despite the nationalities that amounts to a peaceful exchange even among warring nations. Keeping of pets is common and one nation is reviled for its practice of using pet animals as a food source. *Specific Time relations available in adjacent shadows.
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