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LeviathanTempest:ChapterFive
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==== Mutations List ==== ===== Universal Affinity ===== Deep Eyes (O): The Hybrid suffers no discomfort from keeping their eyes open in even the most polluted or diseased waters. So long as they are below the surface they can see comfortably providing there is a trace of light. Gills (OO): The Hybrid can comfortably breath underwater and can keep their eyes open with no discomfort if the water is reasonably clean. Superior Lungs (O - OO): The Leviathan adds 2 to their stamina for the purpose of holding their breath At two dots this becomes three and they no longer lose air faster because they are in combat. ===== Awareness===== Angler Lantern (O, Depth 3+): The Hybrid gives of a lantern's worth of light from glowing eyes, bioluminescent skin or some new organ. Reflexive Evasion (OO): The Hybrid has Defense equal to Wits even if their Dexterity is lower. Echo Location (OO): The Hybrid gains the ability to see with echo location, they can ignore all darkness penalties and can see around corners. The conductive properties of water means that they can triple the range of a regular perception check when submerged. Drawback: The Hybrid has sensitive ears, when exposed to loud sounds roll Stamina with a penalty based on the volume. On a failure you get -2 to all actions and -4 to Perception for as long as the noise persists. Empathetic Sense (OOO): The Hybrid may make Wits + Empathy rolls to smell, see, taste or even psychically detect emotions. This is interpreted by the brain as an Aura. Normally this roll is uncontested but supernatural abilities may provide protection. Airtight clothing, full body robes or other tricks may block specific empathetic senses. Nightvision (O): The Hybrid can see clearly in low light. Prophecy (OOOO): The Hybrid selects a person, object or location they can see clearly, pays one point of Ichor and begins an extended Wits + Occult roll. Every roll is equivalent to three minutes of serene mediation or thrashing fever dreams. Prophecy provides sensations that give a hint of the most βimportantβ event to affect the subject within a time frame governed by the number of successes: 2 successes gives seven minuets, 4 successes gives seven hours, 8 successes gives 7 days, 16 successes is the maximum and offers seven months. ===== Elements===== Child of the Waves (O or OOO): The Hybrid gets 9again on Athletics rolls when in the water, at three dots: 8again. Diving into the Tempest (O, OO or OOOO): The Hybrid can willingly enter or exit the Tempest at a Gatewater. To do so she must spend a point of Ichor and roll Occult + Survival. At two dots the Hybrid can sense the presence of a Gatewater in Depth*10 miles by spending a point of Ichor and rolling Wits + Survival. At four Dots they may enter and exit anywhere a Leviathan could. Without a Leviathan to carry them Hybrids can never go deeper than the Shallows. Home in the waters (OO): The Hybrid gets 9again on Survival rolls when outdoors in an area with large amounts of water. Smell of Salt (O): The Leviathan can make a Wits + Survival roll to instinctively know the direction of the nearest large body of water. This Mutation will not locate water that is indoors or underground. Weatherproofing (O to OOO): Each dot in Weatherproofing gives the Hybrid one dot of armour against the effects of weather and reduces situational penalties caused by rough weather. This applies both above and underwater, such as when swimming against a strong current. ===== Fecundity===== Blood is thicker than water (OO): The Hybrid has a natural instinct for working with his's own kin. They gain 9again on Teamwork actions and at the storytellers discretion on other group actions such as Stealth rolls to set up a coordinated ambush. To gain this bonus the Hybrid must have shared a working relationship for around a month, or a communal living for a weak. With close blood relatives, no more distant than cousins, reduce this to a week and a day respectively. Brother to the Fishes (OO or OOOO): The Hybrid's natural affinity to sea life allows her to communicate and eventually control non-sentient animals of Size 5. At two dots the Hybrid may spend a point of Ichor and roll Wits + Animal Ken to establish a psychic rapport that allows communication to the limit of the animals intelligence. At four dots the Hybrid may spend a point of Ichor and roll Presence + Animal Ken to issue a command which the animal must obey to the best of it's ability for the remainder of the scene. Animals will not perform blatantly suicidal actions, the survival instinct is too strong. If the targeted animal is not aquatic or amphibious there is a -3 penalty. Fast Healing (OO or OOO): The Hybrid may spend a point of Ichor to heal a dot of bashing damage. At three dots they may spend two points of Ichor to heal a point of Lethal damage. ===== Might===== A burst of speed (O): The Hybrid adds five to their speed for the first turn of a chase or combat. On subsequent rounds they may spend a point of Ichor to benefit from this Mutation again. Bestial Vandal (OO): The Hybrid gains 9again when attacking inanimate objects. Increased Strength (OOOO): The Hybrid gets 9again on Strength rolls. Oxen Backed (O - OOO): The Hybrid counts their Strength as dot points higher for using heavier weapons Leap from the Depth (O - OOO): The Hybrid adds (2x dots) feet to the height and (4x dots) feet to the length of all jumps. Natural Evasion (OO): The Hybrid has Defense equal to Dexterity even if their Wits is lower. ===== Predation===== Camouflage (OO): The Hybrid gets 9again on Stealth rolls. Leech's hunger (OOO): The Hybrid can drink human blood and convert it into Ichor at a rate of two Ichor per point of Lethal Damage. Many Hybrids with this mutation require regular drinks of human blood as part of their nutritional needs. Natural Weapons (OOO - OOOOO): The Hybrid has natural weapons. At three dots they do +0L damage, each additional dot increases the damage by one. If the Hybrid cannot use it's weapons without a grapple increase the damage by two. Predictors Instinct (OO): The Hybrid has Defense equal to Wits even if their Dexterity is lower. Ranged Weapons (OO or OOO): The Hybrid can spit acid, fire spines or has some other natural way to attack at range for one Ichor per shot. Short range is Stamina+Strength, medium range is twice short range and long range is four times short range. Despite the unusual nature of this attack the roll is Dexterity + Firearms with no weapons bonus, at two dots it does bashing damage, three dots upgrades to lethal. Sharks Skin (OO): The Hybrid gets +2 to damage opponents in a grapple and +2 to escape a grapple due to shark like skin, protruding spines or venomous stingers. ===== Sanctity ===== Increased Resolve (OOOO): The Hybrid gains 9-again on Resolve rolls. Mind Blast (OOOO): The Hybrid pays one Ichor and rolls Presence + Intelligence β Resolve + Power Stat to inflict bashing damage with the stun property. Siren's Song (OO): The Siren may spend a point of Ichor and roll Presence + Expression. Wake vulnerable individuals who's Resolve + Power Trait is lower than the Hybrid's Successes spend a turn moving towards the Hybrid unless they spend a point of Willpower. This power is limited to the range the Hybrid's voice will naturally carry. Unearthly Beauty (O - OO Depth 2-): The human side of the Hybrid's DNA has a stronger effect than normal. While the Hybrid does have some tribal traits they are significantly muted blend into human features in a way that looks exotic rather than horrific. Each dot reduces the social penalty of depth by one and incurs a -1 penalty on any Noticing Transformation rolls. Fascination (OO): The Hybrid does not have a true Wake, but by spending a point of Ichor they can manifest a much weaker ability giving them 9again on all rolls to attract or keep someone's attention. Voice of the Mind (OO): For one Ichor the Hybrid can telepathically send a message who's meaning can be summed up in twenty words or less. Only Leviathans, other Hybrids and at the storytellers discretion non-Tribe psychics can receive these messages. ===== Vitality ===== Armour (OOO β OOOOO): The Hybrid has natural armor. At three dots this is 1/0, each additional dot provides +1/+1. Increased Endurance (OOOO): The Hybrid gets 9again on Stamina rolls. Increased Size (OO or OOOO): The Hybrid gains +1 or +2 to size. This is a cheaper alternative to the Giant merit and the two should not be combined. Other sources of increased size may be considered at the storytellers discretion. Poisonous (OOO): Anyone in contact with the Hybrid suffers a -1 to all actions, after contact is broken this lasts for 5 β Stamina turns. Slimy (O): The Hybrid gets +1 to wriggling through or out of things, including grapples. ===== Harmful Mutations (New Flaws) ===== Weak DNA: The Hybrid's genetic structure is exceptionally vulnerable to damage. Whenever the Hybrid rolls to resist a harmful genetic effect (such as developing cancer) deduct its Depth from its dicepool. Whenever another character tries to influence the Hybrid's genetics (such as a Genius with biological Metaptropi or a Mage using the Life Arcana) add the Hybrid's Depth to their Dicepool. This includes the Channel Everflowing Fetid Growth and cancels out the natural effects of being a Hybrid: Treat the Hybrid as a human for this Channel. Visible Mutation: The Hybrid's mutations are exceptionally pronounced and noticeable. Treat the Hybrid as one (or more if the player wishes) Depth lower when using the rules for Detecting Transformation or the social effects of Transformation. Even with this Mutation Hybrids do not reach, or appear to reach, Apotheosis: Depth 5 Hybrids cannot take this Flaw. If a higher Depth Hybrid with this Flaw reaches Depth 5 either replace this Flaw with another or simply remove Visible Mutation. When taking Visible Mutation as an optional Flaw the player may specify that it only applies to part of their body, if they do so they only gain Experience when the affected area is exposed or when keeping it concealed causes a problem. The deeper Depth provided by Visible Mutation counts towards the minimum Depths for Mutations. If only part of the body is affected the Storyteller should apply their own judgement. Waterlocked: The Hybrid suffers Ichor loss when away from water like Leviathan's in Apotheosis. A Hybrid's water requirements are slightly more bearable than a Leviathan: They don't have to be physically in the water, within a few feet or under a shower is fine. The Hybrid may go Stamina minutes before loosing Ichor, afterwords they loose one point of Ichor per minute. Unlike a Leviathan they will not go mad if stranded without Ichor, instead they take one Bashing damage per minute. Merfolk: The Hybrid has a fish tail, a set of tentacles or some other form of aquatic locomotion that is unable to function on land. They're not entirely immobile on land but they're close to it: Speed is equal to Strength alone and the Hybrid cannot double speed by running. Since they are almost certainly crawling around use the rules for going Prone (WoD Core p 164). Hybrids with this Mutation are rare above the third depth, but some can pass as human provided they keep their tail covered (use Visible Mutation). Vulnerability: The Hybrid's body is vulnerable to something normal humans are not. They may share a Leviathan's fear of electricity or suffer from sever allergies, any sensible weakness can qualify.
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