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===Drop Pods=== 75cr, 1 compartment. Speed StandardDeviation Strength Damage SaveModifier AmmoRoll Special 3 2d6 -- -- -- -- Carries 3 Drop pods are a quick and efficient way to deploy reserves onto the battlefield from orbit. A drop pod can deploy up to three crewmembers, which can be deployed as a reserve action, or it can be launched during the first turn of battle. All normal orbital targeting rules apply. Once the drop pod has touched down, the crewmen may disembark that turn. Once a drop pod has been deployed, it cannot be redeployed until it is recovered and repaired. Drop pods are automatically recovered if the crew wins the encounter in which they are deployed. Otherwise, the drop ship must come into base-to-base contact with it in order to attach a magnetic grapnel and tow it back to the ship. If it is recovered, the pod is automatically repaired in the next post-game phase. If it is not recovered, it costs 40 credits to replace the pod.
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