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Savage Shadowrun AE Conversion
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====Hacking a Device or Drone==== To hack a device such as a comlink or cybernetic implant, the decker needs to make a Challenging Dramatic Task (4 successes tokens before the end of 3 rounds) with a Hacking contested skill check against the Comlink's Security Hacking skill. This is for any Active User in the decker's broadcast range. If the device is a Hidden User and the decker has located them with the Scan program, the Task requires 5 'tokens' before 3 rounds. Success allows the decker to impose either Distraction or Vulnerable (SWADE pg. 100) onto the target for 1d4 rounds. If the decker gained an extra token during the contest, she can impose both the Distracted and Vulnerable on the target for the same amount of time. Failure causes the decker to suffer a Dumpshock as the device 'kicks her off the system'. A Rigger (or Decker/Technomancer) can try and forcibly take control of an enemy drone, a vehicle or Sypder system with an Opposed Hacking skill check (or in the device is on remote service then a basic Hacking success). The attacking hacker must be within his Broadcast radius. The attack suffers a penalty of twice the devices Firewall rating. The hacker must devote his full attention to this action for the duration that he wish to control the enemyโs device.
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