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==='''[[The World Tree/Kelmorn|Kelmorn]]'''=== [[Image:Ikhael Map.jpg|left|300px|Map of the Surface Kingdom of Ikhael]]'''Kelmorn''', as the gnomes call it, is the surface world of the country of '''Ikhael''', housing several rivers, a mountain range, and island encompassed within its government, excluding the underground cities. '''Kelmorn''' is a land of rich mineral deposits and dense forestland, providing a perfect environment for the large density of gnomes living within this region. '''Kelmorn''' holds a large amount of coast land as well, but trade is limited to large vehicles, due to '''Old Axas''' bordering its western borders, and the Wilds and inhospitable mountain and desert lands bordering the North. The major exports of '''Kelmorn''' include trinkets and inventions and unique mechanical items and minerals, causing resources to be largely used within, exporting as much as possible while importing only necessities not found within '''Ikhael's''' borders. This land is rich with opportunity, but lacks the manpower to centralize the government of the cities, due to the dense forests and wildlife they contain. Many corrupted officials take complete control of many of the cities, with unique taxes and laws. Bandits lay claim to the gnome inventions, turning them against the civilized people to profit at maximum. The forests cause travel to be dangerous, for the charlatans and commoners alike, due to the fauna that makes the woodland as its home. ====Points of Interest==== * '''[[The World Tree/Araven|Araven]]''': Translated to "Twisted Birds", is one of the frontier cities nearest to The Wilds. Built upon a spiral with the Windriver estate atop the village. * '''[[The World Tree/Barakundi|Barakundi]]''': Translated to "Fortified Door Guard" in the common tongue, serves as the only above ground city of the dwarven empire where '''Ikhael''' council members meet and pass laws. Barakundi is carved into the mountainside with troughs and gutters of water form a unique architectural work of art. * '''[[The World Tree/Baridaz Wastes|Baridaz Wastes]]''': Also known as "The Wastes", the stretch of land dividing Ikhael and Ethir that holds severely dangerous terrain. * '''[[The World Tree/Bluetin|Bluetin]]''': Known as the capitol of invention, aptly named for its rich deposits of blue shaded tin found within many other resources that are rich within the area. * '''[[The World Tree/Carnit Crossing|Carnit Crossing]]''': A small village holding the only access to Felgrim. * '''[[The World Tree/Felgrim|Felgrim]]''': The only charted island along '''Ikhael's''' coastline, serves as a "playground" for nobility and wealthy. * '''[[The World Tree/Glomir|Glomir]]''': Named after Glom Brightforge, holds claim as a proving ground for the country, where many established combat legends have made ties to. Headquarter's of '''Penur's''' temples. * '''[[The World Tree/Gromzhuf|Gromzhuf]]''': "Power River" in the common tongue, has developed into a religious devotion to '''[[The World Tree/Courage|Courage]]''' and his tenets to protect the surrounding land from wild beasts and oppression. * '''[[The World Tree/Guzharr|Guzharr]]''': One of the only towns located upon the Elderblood River, purifier of the water for the rest of Kelmorn. * '''[[The World Tree/Hazelmyre|Hazelmyre]]''': A newer sanctioned town, built primarily for the large amount of hazel spice harvesting and iron. * '''[[The World Tree/Kaldur|Kaldur]]''': Translated to "Strong/Rock Ale", one of the biggest exporters of "Kaldurian Ale" and "Dusted Oak" for many of the taverns in the area * '''[[The World Tree/Karazruvalk|Karazruvalk]]''': caters to the frontier's needs, a small city that is currently ruled by a group of paladins. * '''[[The World Tree/Kolzank|Kolzank]]''': Capital of Kelmorn, primarily uses endothermic vents and Elderblood's boiling river. Also houses '''Hasdum's''' central temples. * '''[[The World Tree/Miria|Miria]]''': Built upon the prospering platinum mines found deep within, claimed to be cursed for its greed for the precious minerals. * '''[[The World Tree/Rhunvarf|Rhunvarf]]''': The largest collection of magic resources, specializes in enchantments and spell experimentation. * '''[[The World Tree/Silverthorn|Silverthorn]]''': Another newly found village within the country, largely export the silver thorn plants. * '''[[The World Tree/Skarrenrik|Skarrenrik]]''': Also known as the "Blue King" of the region, sits on the southern coast and the Thundervairnen River. * '''[[The World Tree/Steza|Steza]]''': "Water Sight", Steza is a sea port of the south western borders of Ikhael, once housing the popular Myconid Mines, which has been abandoned for many years. * '''[[The World Tree/Stromez-Elgram|Stromez-Elgram]]''': Located over the Peryton Gorge, home to Onyxarm's Construction and Mining as well as unique gambling games. "Weak Stream (Stream Weak)" * '''[[The World Tree/Yardron|Yardron]]''': "Western Thunder", settled along the mighty Kagrish river, built over the ancient library of the long lost Vorshon Tribe of the water genasi.
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