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The World Tree/Act 1
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==== Setup: ==== From this point, characters are left to decide their next course of action. Should they choose to accept his offer, Magnus will wave his hand over each of the players eyes, causing them to see the world in a tint. This causes their alignment to change negatively (good to neutral, neutral to evil) with no effect on evil players. Magnus will say the following: ''"It is good that you have seen reason. My power can not be stopped. Your purpose is to find the tree. I will have my agents find you (if asked, he has written a magic "beacon" on the backs of their eyes that is only removed by changing the text) and begin the initiation (if questioned, Magnus will send his followers to have them sell their souls in return for their servitude).'' He will dissipate into the darkness, leaving the party to themselves. (NOTE: The World Tree is not meant to be an evil campaign. This is mentioned for those who wish to feign loyalty. Nefaria can restore the alignment change and words, but will need to be persuaded that they can be trusted). Should they refuse his offer, Magnus will stand in silence for a moment before forming a fist in his hand. ''"You have chosen unwisely, fools. Let me show you your folly!"'' He draws his sword and begins the encounter.
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