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==Fist of the Daystar Style== '''Guarding Star Tactics'''<br> '''Cost:''' -- (+4m); '''Mins:''' Martial Arts 6, Ess 6; '''Type:''' Permanent <br> '''Keywords:''' Obvious, War, Merged<br> '''Duration:''' Permanent<br> '''Prerequisites:''' Immortal Blade-Deflecting Palm<br> As the Melee Charm of the same name except as noted above. '''Shatterer of Worlds''' Annotation: In mass combat the use of this Charm counts as mass destruction effect (as per Scroll of Kings) if the majority of the targeted unit is within the target area. '''Divine Finger-Flick Technique'''<br> '''Cost:''' 1m; '''Mins:''' Martial Arts 5, Ess 4; '''Type:''' Reflexive (Step 1 or 2)<br> '''Keywords:''' Combo-OK, Obvious<br> '''Duration:''' Instant (one action)<br> '''Prerequisites:''' Heaven Thunder Hammer<br> Conventional wisdom and the shinma Nirupadhika state that one must be within reach of something to touch it. The Lawgiver with a flick of his fingers defies both, laughing as he does so. This Charm is invoked in Step 1 of attack resolution to increase the range of an unarmed attack to (Essence x 5) yards. Used in Step 2 of attack resolution it allows Defend Other to benefit another character within (Essence x 5) yards rather than the usual (Dexterity) yards. If increasing his range is unnecessary because the Lawgiver could reach his target normally this Charm instead imposes a -2 penalty to opponent DV due to its divine speed. At Essence 6 the range of this Charm increases to (Essence x 20) yards. '''Sun and Moon Vigil'''<br> '''Cost:''' --; '''Mins:''' Martial Arts 5, Ess 3; '''Type:''' Permanent<br> '''Keywords:''' None<br> '''Duration:''' Permanent<br> '''Prerequisites:''' Immortal Blade-Deflecting Palm<br> When Sol's Chosen vow to guard someone's back their vigilance is all-encompassing. Upon learning this Charm the Lawgiver chooses one Intimacy to a person or other concrete object. From that moment on he will always automatically count as having declared a Defend Other action to the benefit of that entity at all times without having to actually take an action or flurry. This Defend Other does not count against the usual maximum of one such action per DV refresh. If the Intimacy is abandoned the Solar may chose a new Intimacy to gain the benefit of this Charm.<br> If the Intimacy is to the Lawgiver's Lunar mate then in addition the 1m surcharge to use Immortal Blade-Deflecting Palm to defend another does not apply in this case. No effect can impede or prevent the Solar from defending them; against any such effect the Lawgiver adds the rating of the Lunar Bond in automatic successes. '''Soul-Crushing Strike'''<br> '''Cost:''' 4m; '''Mins:''' Martial Arts 5, Ess 4; '''Type:''' Reflexive (Step 10)<br> '''Keywords:''' Obvious<br> '''Duration:''' Instant<br> '''Prerequisites:''' Orichalcum Fists of Battle<br> The bloody hands of the Lawgivers crush the flesh of their foes, shatter their bones of their foes, and grind their very souls into dust. This Charm can only be invoked while Orichalcum Fists of Battle is active, upon completion of an attack that destroys a target of spirit nature (gods, elementals, demons, ghosts, ...). The target is then permanently slain as per Ghost-Eating Technique and will never rise again. '''World-Wielding Mastery'''<br> '''Cost:''' 3m; '''Mins:''' Martial Arts 4, Ess 2; '''Type:''' Reflexive (Step 10)<br> '''Keywords:''' (Obvious)<br> '''Duration:''' One scene<br> '''Prerequisites:''' Fist of the Daystar Form<br> As all Creation is for the Lawgivers to rule so all the world is their weapon. While this Charm is active any improvised weapon the Solar uses gains the same weapon stats as his unarmed attacks. At Essence 4 this applies even to objects that would normally never be cable of being grasped or being used as a weapon. At Essence 6 even immaterial things like emotions or ideas may be wielded. Possible additional effects of improvised weapons such as burning flames or concepts of particular significance to the scene are subject to the ST's discretion.
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