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==At-Will Spells== ===Blood Chant=== '''Ranged spell''' * ''At-Will'' ''Target:'' One nearby enemy ''Attack:'' Charisma + Level vs. MD, +1 per each of your allies that is staggered (cumulative) ''Hit:'' 1d6 + Charisma modifier psychic damage, plus 1d6 damage for each of your allies that is staggered (max +5d6). ''Miss:'' You take damage equal to your level. ===Chill=== '''Close-quarters spell''' * ''At-Will'' ''Target:'' One enemy engaged with you ''Attack:'' Charisma + Level vs. PD ''Hit:'' 1d6 + Charisma modifier cold damage, and the target pops free from you. ''Natural Even Hit:'' As a hit, and after popping free, the target is stuck until the end of its next turn. ''Natural Even Miss:'' Damage equal to your level. ''Natural Odd Miss:'' Damage equal to your level, the target pops free from you, and you canβt use this spell again until the escalation die is 6+.
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