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='''TAINTED PLACES'''= : The Shadow’s taint infests earth and rock, water and wind. It seeps into metal and infects blood and bone. Creatures, places, and things tainted by the dark god’s corruption gain an aura of taint that can affect others that come into contact with them. Much of the Northern Marches, particularly beyond the Weal, are filthy with the Shadow’s taint. : The following areas are considered tainted. Living creatures that come into contact with them risk becoming tainted or increasing their taint score if they fail a Will save (or Constitution check, for those born of shadow) of the indicated DC. Where multiple taint DCs might apply (e.g., a shadow temple containing a blood mirror in the Weal), the highest of each DC, interval and taint gained are used. In the example mentioned above the taint DC would be 10, interval 1 week, and taint gained 1. {| class="wikitable" style="text-align:left" border="1" cellpadding="1" cellspacing="0" ! width="30%" align="center" | '''TAINTED AREA or OBJECT''' ! width="15%" align="center" | '''Taint DC''' ! width="15%" align="center" | '''Check Interval''' ! width="20%" align="center" | '''Taint Gained''' |- | bgcolor="wheat" valign="top" align="left" | ''' Blight Marsh ''' | bgcolor="wheat" valign="top" align="center" | DC 12 | bgcolor="wheat" valign="top" align="center" | 1 Week | bgcolor="wheat" valign="top" align="center" | 1 |- | valign="top" align="left" | ''' Cold Downs ''' | valign="top" align="center" | DC 5 | valign="top" align="center" | 1 Year | valign="top" align="center" | 1d3-1 (min 1) |- | bgcolor="wheat" valign="top" align="left" | ''' Cold Shore ''' | bgcolor="wheat" valign="top" align="center" | DC 5 | bgcolor="wheat" valign="top" align="center" | 1 Year | bgcolor="wheat" valign="top" align="center" | 1d3-1 (min 1) |- | valign="top" align="left" | ''' The Endless Ice ''(& all North of the Scar is call the Woe)'' ''' | valign="top" align="center" | DC 15 | valign="top" align="center" | 3 Days | valign="top" align="center" | 1d2 |- | bgcolor="wheat" valign="top" align="left" | ''' The Frozen Barrens ''' | bgcolor="wheat" valign="top" align="center" | DC 10 | bgcolor="wheat" valign="top" align="center" | 1 Arc | bgcolor="wheat" valign="top" align="center" | 1 |- | valign="top" align="left" | ''' Highhorn Mountains, Northern ''' | valign="top" align="center" | DC 15 | valign="top" align="center" | 3 Days | valign="top" align="center" | 1d2 |- | bgcolor="wheat" valign="top" align="left" | ''' Highhorn Mountaints, Southern ''' | bgcolor="wheat" valign="top" align="center" | DC 5 | bgcolor="wheat" valign="top" align="center" | 1 Arc | bgcolor="wheat" valign="top" align="center" | 1d3-1 (min 1) |- | valign="top" align="left" | ''' The Scar ''' | valign="top" align="center" | DC 25 | valign="top" align="center" | 12 Hours | valign="top" align="center" | 1d4 |- | bgcolor="wheat" valign="top" align="left" | ''' Edges of the Scar ''' | bgcolor="wheat" valign="top" align="center" | DC 15 | bgcolor="wheat" valign="top" align="center" | 3 Days | bgcolor="wheat" valign="top" align="center" | 1 |- | valign="top" align="left" | ''' Kazak-Dur ''' | valign="top" align="center" | DC 20 | valign="top" align="center" | 1 Day | valign="top" align="center" | 1d3 |- | bgcolor="wheat" valign="top" align="left" | ''' Tomb of God Flesh ''' | bgcolor="wheat" valign="top" align="center" | DC 35 | bgcolor="wheat" valign="top" align="center" | 6 Hours | bgcolor="wheat" valign="top" align="center" | 1d6 |- | valign="top" align="left" | ''' The Veil of Tears ''' | valign="top" align="center" | DC 12 | valign="top" align="center" | 1 Week | valign="top" align="center" | 1d3-1 (min 1) |- | bgcolor="wheat" valign="top" align="left" | ''' The Weal ''' | bgcolor="wheat" valign="top" align="center" | DC 10 | bgcolor="wheat" valign="top" align="center" | 1 Arc | bgcolor="wheat" valign="top" align="center" | 1 |- | valign="top" align="left" | ''' The Withered Wood ''' | valign="top" align="center" | DC 15 | valign="top" align="center" | 2 Weeks | valign="top" align="center" | 1d3-1 |- |} {| class="wikitable" style="text-align:left" border="1" cellpadding="1" cellspacing="0" ! width="30%" align="center" | '''TAINTED AREA or OBJECT''' ! width="15%" align="center" | '''Taint DC''' ! width="15%" align="center" | '''Check Interval''' ! width="20%" align="center" | '''Taint Gained''' |- | bgcolor="wheat" valign="top" align="left" | ''' Black Mirror, Pale * ''' | bgcolor="wheat" valign="top" align="center" | DC 5 | bgcolor="wheat" valign="top" align="center" | 1 Year | bgcolor="wheat" valign="top" align="center" | 1 |- | valign="top" align="left" | ''' Black Mirror, Blood * ''' | valign="top" align="center" | DC 8 | valign="top" align="center" | 1 Arc | valign="top" align="center" | 1d3-1 (min 1) |- | bgcolor="wheat" valign="top" align="left" | ''' Black Mirror, Grand * ''' | bgcolor="wheat" valign="top" align="center" | DC 12 | bgcolor="wheat" valign="top" align="center" | 1 Week | bgcolor="wheat" valign="top" align="center" | 1d4-1 (min 1) |- | valign="top" align="left" | ''' Black Mirror, Eye of the Shadow * ''' | valign="top" align="center" | DC 18 | valign="top" align="center" | 1 Day | valign="top" align="center" | 1d4 |- | bgcolor="wheat" valign="top" align="left" | ''' Region with Black Veins ''' | bgcolor="wheat" valign="top" align="center" | DC 20 | bgcolor="wheat" valign="top" align="center" | 1 Day | bgcolor="wheat" valign="top" align="center" | 1d2 |- | valign="top" align="left" | ''' Dead Nexus ''' | valign="top" align="center" | DC 15 | valign="top" align="center" | 3 Days | valign="top" align="center" | 1 |- |} ''<font size="1"> '''*''' Applies only within the chamber of the black mirror. If a creature touches the black liquid of the mirror, the DC increases by +10 and they risk becoming a Ghulam (see Chapter 3, Heart of Shadow). </font>'' {| class="wikitable" style="text-align:left" border="1" cellpadding="1" cellspacing="0" ! width="30%" align="center" | '''TAINTED AREA or OBJECT''' ! width="15%" align="center" | '''Taint DC''' ! width="15%" align="center" | '''Check Interval''' ! width="20%" align="center" | '''Taint Gained''' |- | bgcolor="wheat" valign="top" align="left" | ''' Tainted Object, Mild ''' | bgcolor="wheat" valign="top" align="center" | DC 5 | bgcolor="wheat" valign="top" align="center" | 1 Year | bgcolor="wheat" valign="top" align="center" | 1 |- | valign="top" align="left" | ''' Tainted Object, Moderate ''' | valign="top" align="center" | DC 10 | valign="top" align="center" | 1 Arc | valign="top" align="center" | 1d3-1 (min 1) |- | bgcolor="wheat" valign="top" align="left" | ''' Tainted Object, Severe ''' | bgcolor="wheat" valign="top" align="center" | DC 15 | bgcolor="wheat" valign="top" align="center" | 1 Week | bgcolor="wheat" valign="top" align="center" | 1d2 |- |} {| class="wikitable" style="text-align:left" border="1" cellpadding="1" cellspacing="0" ! width="30%" align="center" | '''TAINTED AREA or OBJECT''' ! width="15%" align="center" | '''Taint DC''' ! width="15%" align="center" | '''Check Interval''' ! width="20%" align="center" | '''Taint Gained''' |- | valign="top" align="left" | ''' Spells Cast in Tainted Areas ''' | valign="top" align="center" | Area's Taint DC + Spell Level | valign="top" align="center" | - | valign="top" align="center" | Same as the Area |- | bgcolor="wheat" valign="top" align="left" | ''' Touch of Tainted Individual ''' | bgcolor="wheat" valign="top" align="center" | Taint Score of the Individual | bgcolor="wheat" valign="top" align="center" | - | bgcolor="wheat" valign="top" align="center" | 1d2-1 (min 0) |- |} ---- ---- ''MIDNIGHT is © 2003 and TM Fantasy Flight Publishing, Inc. MIDNIGHT 2ND EDITION, Heart of Shadow, and Taint Rules Heart of Darkness, pg. 57-62 are © 2005 and TM Fantasy Flight Publishing, Inc. All right reserved.'' ---- ---- <br> ---- [[Midnight: North & South Portal|PORTAL]] | [[Midnight RPG - THE SOUTHIES|THE SOUTHIES]]
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