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===Spacecraft Examples=== <font size=1>[https://wiki.rpg.net/index.php/SWADE.SF.Bughunters Back to the Top]</font size></br> '''Alex-Martin KM4 Heavy Dropship'''[https://www.pinterest.com/pin/375346950193640248/]: This is the standard work-horse of the UTRPF, piloted and operated by the Navy Corp branch (Clone troopers of course). While not a true Spacecraft they are launched from space and can operate in a vaccum. Note of course their speed in space and in an atmoshpere is different to reflect that</br> '''Size''' Great -Size 12, '''TS''' 2 (800mph), '''Handling''' +1, '''Toughness''' 35 (7), '''Crew''' 2+12, '''Energy''' 6</br> :'''Mods''' (5 remaining; extra gear, equipment, ammo, etc. ): AMCM (Anti-Missile Counter Measures. Add +2 to ''Piloting'' or ''Electronics'' checks to evade missile attacks) (1), Armor I (AP+3) (1), Artificial Intelligence (vehicle’s AI can operate all systems with skill level of d10 in these tasks, but is an “Extra” and does not receive a Wild Die. The AI does not suffer from multi-action penalties if given simultaneous tasks. In combat, the AI acts on the operater’s Action Card. Giving the AI a short verbal command is a free action. AI can also give Support) (1), Atmospheric (the ship to enter planetary atmospheres) (6), Electromagnetic Shielding (Adds +12 to the vehicle’s effective Toughness from EMP missiles) (2), Forward Fixed and Linked Weapon Mount (1), Hanger (carrying a size 6 vehicle within its hold. Special mounting, doors, etc. allows for the vessel to be load or unloaded for 1d6 rounds) (7), Life Support, Short Term (3 days a supplies with an additional 3 days of emgency), Missile Launcher IV (each launcher allows up to four Light or two Heavy missiles to be fired at once) (4) with internal Storage for 24 light and 24 heavy missiles (5), Orbiter (+12), Reinforce Structure II (+4 Toughness) (6), Sensor Suite, Planetary (base range of 10K miles) (1), Speed III (+200mph) (9), Targeting System (ignore 4 range penalties) (1)</br> :Weapons ::Twin Linked Forward Fixed Medium Autocannon: Range 100/200/400, Damage 4d8+2, AP 6, ROF 3, Shots 100, HW ::Four Forward Mounted Missile Launchers: Range 1,000/2,000/4,000. By Missile Type. ''Light Missiles'' - Damage 5d6, AP 6, Small Burst Template; ''Heavy Missiles'' - Damage 8d6, AP 12, Medium Burst Template (both are HW) '''UTRPF ''Katana''-Class Space Interspetor'''[https://www.pinterest.com/pin/674977062909228303/visual-search/]: Operated by the UTRPF Navy this is a standard light ineterspector starfighter that can also operate within a planet's atmosphere to offer ground support to Marine units.</br> '''Size''' Tiny -6, '''TS''' 12 (1,200mph), '''Handling''' +3, '''Toughness''' 31 (10), '''Wounds*''' +1, '''Crew''' 1, '''Energy''' 25 :'''Mods''' (0 remaining) - AMCM (Anti-Missile Counter Measures. Add +2 to ''Electronics'' or ''Hacking'' checks to evade missile attacks) (1), Armor I (AP+4) (1), Artificial Intelligence (vehicle’s AI can operate all systems with skill level of d10 in these tasks, but is an “Extra” and does not receive a Wild Die. The AI does not suffer from multi-action penalties if given simultaneous tasks. In combat, the AI acts on the operater’s Action Card. Giving the AI a short verbal command is a free action. AI can also give Support) (1), Atmospheric (the ship to enter planetary atmosphere) (3), Electromagnetic Shielding (Adds +12 to the vehicle’s effective Toughness from EMP missiles) (2), Forward Fixed and Linked Weapon Mount (1), Life Support, Short Term (6 days a supplies with an additional 6 days of emgency) (1), Reinforce Structure I (Tough +4) (2), Sensor Suite, Planetary (base range of 10K miles) (1), Speed VI (+600mph) (6), Targeting System (ignore 4 range penalties) (1)</br> :Weapons ::Twin Linked Medium Laser Cannon: Range 800/1,600/3,200 (space 8/16/32), Damage 3d10+2, AP 10, HW, ROF 1, Shots 100 (''Laser cannon linked guns can be recharged with 4 energy point'') ::Four Forward Mounted Missile Launchers: Range 1,000/2,000/4,000 (space 10/20/40). By Missile Type. ''Light Missiles'' - Damage 5d6, AP 6, Small Burst Template; ''Heavy Missiles'' - Damage 8d6, AP 12, Medium Burst Template (both HW)
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