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Some Assembly Required (an Avengers PBP game)
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=='''House Rules'''== ==='''Advancement'''=== You can buy straight to the next rank. Stats that aren't already superhuman are kept at human limit. ==='''Body Armor'''=== A common criticism of this system is that the Body Armor power, granting damage reduction essentially, is a bit too powerful, and outright prevents certain characters from being useful. As a compromise, I propose that attacks with Red results ignore Body Armor, representing finding a critical weak point in its structure. Additionally, attacks with Yellow results ignore Half of the Body Armor score. If this proves a bit too much, we can revise it, but I think it will, overall, allow for more fun battles. ==='''Defensive Actions'''=== Defensive Actions - A common criticism of FASERIP is that it's too easy to hit dodgy characters, like, say, Daredevil. ;) We're going to rectify that by reducing the hefty penalty given towards taking multiple actions when taking defensive actions (Dodging, Evading, Blocking, Shielding). Usually, this gives a -2 CS to all other actions taken that turn, which can be a real drag. I'm reducing this penalty to -1 CS. Additionally, characters with a power that might apply towards this sort of manuever may substitute their power rank for that ability rank. Therefore, Daredevil for instance could use his Enhanced Senses power rank of Monstrous to roll for Dodging rather than his Incredible Agility. I'm not super sure how these changes to Defensive actions will work out in play, so this is subject to change, but let's see. ==='''Karma'''=== Traditionally, Karma serves the double-purpose of being both an in-game resource and an advancement resource, which leads to somewhat crappy situations where the characters that need Karma least are the ones using it for advancement. I propose that there be two separate pools of Karma - one normal pool for use in-game, and one of "spent" Karma which then becomes available to be used for advancement. This encourages heroes to be heroic, and I think fits the genre better than hoarding Karma. ==='''Power Stunt'''=== Once you've done a stunt THREE TIMES successfully and it becomes "Established", the Karma Cost will be reduced to 10, and you won't need any feats other than the normal one.
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