Editing
Talk:DnD4eCM
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
== Turn Progression when current Hits 0 HP == If the monster dies while in the middle if it's turn in initiative, he is sent to the "Dead" stack in the list. While this does shift the initiative list up, it does not initiate the "Start of Turn" actions. So the recently added "Ongoing Damage Popup" does not get triggered and other effects like a readied action does not get cleared from that characters bar. One way to possibly fix this, is to have a popup that informs the DM that the monster has died, and instead of moving down to the "Dead" stack immediately, have it move after the DM presses "Next". This will also give DM's the reminder to perform any actions for the creature that happen after they reach 0 HP. ~Krewl I believe I have this lined out with 1.7.2 -- The next turn initiates properly when the active combatant dies mid-turn. Let's see how that does. I'll be releasing 1.7.2 hopefully within the day. -- DarkSir
Summary:
Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
RPGnet:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
Add topic
View history
More
Search
Navigation
RPGnet
Main Page
Major Projects
Categories
Recent changes
Random page
Help
Tools
What links here
Related changes
Special pages
Page information