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==Vehicle Equipment== A list of what can be acquired with vehicle equipment slots. ===Weapons=== The base weapon equipment deals 1d8 points of damage, has a threat range of 20/x2, is melee, and has one of the following 90-degree arcs: up, down, left, right, forward, back. '''WEAPON EQUIPMENT SLOTS EFFECT''' Base Weapon 1 (As per above) Grapplers 4 Base reach + 10 ft. Extended 1 / 10 ft. increase Tractor Beam 12 Fire-Linked +4 Link two weapons for better damage Battery +2 / weapon Link up to 5 weapons '''WEAPON MODIFICATION EQUIPMENT SLOTS''' +1d8 Damage 2 + 1 / previous increase Improved Arc 1 / additional, must be adjacent Ranged Weapon 1 / 50 ft. range increment Ammo 1 / 10 units of ammo Energy Weapon 2 / energy type Force Weapon 5 Ballistic Weapon 5 Improved Critical (+1 range) 3 + 1 / previous increase Improved Critical (+1 mult) 3 + 1 / previous increase Area Weapon 2 / 5-foot radius DC = attack roll ===Armor=== '''Max''' '''ARMOR PCP Dex SPD PENALTY EQUIPMENT SLOTS EXTRA EFFECT''' Plating (Applies to AC) Wood (+2) -1 +8 -0 ft. 2 Iron (+4) -2 +6 -0 ft. 2 Steel (+6) -3 +4 -10 ft. 2 Titanium (+8) -4 +2 -10 ft. 4 Orichalcum (+12) -6 +0 -5 ft. 6 Structure (Applies to Hardness) Wood (+1) -0 +10 -0 ft. 1 Iron (+2) -1 +9 -0 ft. 1 Steel (+3) -2 +8 -5 ft. 2 Titanium (+4) -2 +7 -10 ft. 3 Orichalcum (+6) -3 +6 -0 ft. 4 Fortification Light -0 +12 -0 ft. 2 25% chance to avoid crit Medium -1 +8 -0 ft. 4 50% chance to avoid crit Heavy -2 +4 -0 ft. 8 75% chance to avoid crit LX-10 Antishock Array 2 Electricity Resistance 10 LX-20 Antishock Array 4 Electricity Resistance 20 Deflection Field 8 20% Miss Chance against ranged weapons Structural Enhancement 2 +2d12 HP Crumple Zones 2 Halve critical thresholds ===Engines=== A vehicle must have an engine in order to operate. '''Refuelling''' * Steam Engines require water. One quart of water is equal to one unit of fuel. * Clockwork engines require rewinding. One minute of winding is equal to one unit of fuel. * Thrustors, Ion Engines, and Induction Engines require a special material generically known as "Vehicle Fuel" to run. One unit of this substance is equal to one unit of fuel. * Gravitic Engines require nothing more than time to refuel; however, the vehicle must be completely powered down. One round of being powered down is equal to one unit of fuel. '''ENGINE EFFECT EQ SLOTS SPECIAL''' Steam Engine --- 1 Vulnerable to Electricity Clockwork --- 2 Vulnerable to Magnetism Thrustors +0 ft. 4 Ion Engine +5 ft. 8 Affects all movement rates Induction Engine +10 ft. 12 Affects all movement rates Gravitic Engine +15 ft. 16 Affects all movement rates Man. Improvement Poor 1 Average 1 Requires Poor maneuverability Good 2 Requires Average maneuverability Perfect 4 Requires Good maneuverability New Speed 10 ft. 1 Land, Fly, Swim, Climb, or Burrow (at Clumsy) +10 ft. 2 Improve one speed '''ENGINE MODIFICATION EQ SLOTS''' Improved Fuel Capacity 1 / 10 units ===Systems=== '''SYSTEM SLOTS EFFECT''' Autopilot 1 Autopilot Damage Control System 2 Healing Sensor Jammer 2 Jams sensors Autopilot, Improved 4 Autopilot, better AC bonus Chaff Launcher 2 + 1 Launches concealment 1 EQS required for each use, must be refilled Damage Control, Improved 4 Better healing Magnetic Field 6 Can negate ranged attacks Point-Defense System 10 Make AoOs, destroy projectiles Self-Destruct System 2 Self-destruct Stealth Screen 5 Similar to sensor jammer Damage Control, Advanced 8 Best healing Cloaking Screen 12 Cloaks the vehicle Class I Sensor Array 1 Class II Sensor Array 2 Class III Sensor Array 3 Class IV Sensor Array 5 Class V Sensor Array 7 Class VI Sensor Array 9 Class VII Sensor Array 12 Class VIII Sensor Array 15 Class IX Sensor Array 18 Targeting System 2 Targeting System, Improved 4 Radio Transceiver 1 Communications Enigma Sensor Suite 4 Reduce concealment of targets by two grades Oracle Targeting System (+1) 2 Atk+ with 1 ranged weapon Oracle Targeting System (+2) 3 Oracle Targeting System (+3) 4 Oracle Targeting System (+4) 6 Oracle Targeting System (+5) 10 Life Support System 1 Ignore atmosphere Cockpit, Copilot 3 Cockpit, Passenger 2 Escape Pod (x1) 1 Space Skin 1 Operate in space Stealth Suite 1 +10 Hide, Move Silent
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