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Exalted KATAWA ONI/Asidisi
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==Charms== ===Adorjan=== ====Joy in Violence Approach==== *This Charm makes the Exalt ready for battle, and if she initiates the conflict it bolsters her Willpower. **Manual of Exalted Power: Infernals, p. 139. ====Wind-Born Stride==== *This Charm increases the speed and ease of the Infernal's dash actions. **Manual of Exalted Power: Infernals, p. 138-139. ===Cecelyne=== ====Hellscry Chakra==== *This Charm allows an Infernal to more easily perceive and pierce the disguises of demons, even those that are possessing other beings. The Exalt can also readily discern the basic nature of those infernal beings he notices. **Manual of Exalted Power: Infernals, p. 118. ===Malfeas=== ====By Agony Empowered==== *This Charm enhances By Pain Reforged, extending its effects to include lethal wounds and, at higher essence, eventually aggravated wounds as well. **Manual of Exalted Power: Infernals, p. 112 ====By Pain Reforged==== *This Charm allows the Exalt to resist the effects of wound penalties from bashing damage. **Manual of Exalted Power: Infernals, p. 108 ====Cold Fire Desolation Brand==== *This Charm causes the Infernal's Green Sun Nimbus Flare to inflict the Green Sun Wasting disease on targets. More powerful Exalts inflict more serious cases of the disease, while very powerful Infernals infect victims with Final Viridescence. **Manual of Exalted Power: Infernals, p. 116. ====Crowned With Fury==== *An Infernal with this Charm enhances any social attack that he makes that would normally be defended against by Impervious Primacy Mantle. **Manual of Exalted Power: Infernals, p. 112 ====Fealty-Acknowledging Audience==== *An Infernal uses this Charm to accept the loyalty of others, even loyalty that is coerced or intended to be false. It brands those who so swear and forces them to fulfill their duty to their rightful Infernal overlord. **Manual of Exalted Power: Infernals, p. 116. ====Green Sun Nimbus Flare==== *This Charm enhances one of the Infernal's attacks, causing secondary burns with terrible green fire. **Manual of Exalted Power: Infernals, p. 114. ====Impervious Primacy Mantle==== *This Charm allows the Infernal to treat any mental influence framed as a command as an unacceptable order and for the cost of 4 motes grants him a bonus to Dodge MDV for the rest of the scene against those who would use attempt to stunt around this defense using manipulation to frame the command as something else. **Manual of Exalted Power: Infernals, p. 112 ====Insignificant Embers Intuition==== *This Charm allows the Infernal to perceive the relative strength of another. Its use can sometimes be noticed as the Exalt's eyes flash green. **Manual of Exalted Power: Infernals, p. 112-113. ====Magnanimous Warning Glyph==== *This Charm allows the Infernal to delay the harm inflicted by his Green Sun Nimbus Flare. The waiting green flame bursts forth when next the target attacks the Exalt. **Manual of Exalted Power: Infernals, p. 115-116. ====Nightmare Fugue Vigilance==== *This Charm allows the Infernal to go on as long as he wishes without sleep and not suffer any penalties. However, when they do choose to sleep, they find it more difficult to regain Willpower due to the disturbing nature of their dreams. **Manual of Exalted Power: Infernals, p. 112 ===Martial Arts=== ====Flash-Fire Technique==== *This Charm enhances the martial artist's reaction to the outbreak of violence. **Manual of Exalted Power: Dragon-Blooded, p. 205. ====Flame-Flicker Stance==== *This Charm shrouds the martial artist in fire and smoke, improving her ability to defend herself. **Manual of Exalted Power: Dragon-Blooded, p. 205. ====Perfect Blazing Blow==== *When striking at those who do not defend themselves very well, this Charm makes it a certainty that the martial artist will strike true. **Manual of Exalted Power: Dragon-Blooded, p. 205. ====Searing Fist Attack==== *This Charm causes pain in a target through well-placed strikes and Essence-fueled fire. **Manual of Exalted Power: Dragon-Blooded, p. 205.
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