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== Surrounding Areas == === North Mine === Veins of ore here are higher-value materials but harder to mine. Volume is lower but still very lucrative. Uses less personnel than the South Mine. Heavily populated by Goblin-Kin, some humans and orcs. === Goblintown === A large village inhabited primarily by Goblins, Hobgoblins, and Bugbears. === Aletown === Primarily human village outside the walls of Blackport that specializes in the production of ales of all types. Bitter, dark, high alcohol-content brews tend to be popular in Blackport. A few breweries here produce the Orcish beer called ''ghâl''. There are a few distilleries as well, one of which distills ''ghâl'' into the foul and potent Orc liquor, ''saipâg''. === Godswood === A combination of sacred/profane ground for various temples as well as ancient crypts and mausoleums are to be found in this small stand of ancient trees outside the city. The area is proclaimed as property of The Sovereign, and touching the trees carries the penalty of death. The ancient trees that cover the ground here are twisted and gnarled; the stone buildings below them are old – far older than Blackport itself – and rumors abound about what is to be found beneath them – vast riches, power, and of course, unholy death. These are the only living trees within several miles of Blackport, which greedily consumes wood for its forges and shipyard. The Sovereign allows use and visits to the wood, so long as nothing is damaged or removed. The place is used for holy ceremonies by several religions, some dark and others less so, in the area. === Slag === Low-class village dominated by miners, carters, teamsters, wheelrights, smiths, and other crafts related to the nearby South Mine. === Threelimb === Small village primarily composed of former fighters who have lost limbs or been otherwise maimed, but who can still perform services or have craftsman’s skills. === The Boneyard === Many of the poor and penniless dead of Blackport end up as fodder for the large humanoid population of the city. But at times there is more supply than even that demand can accommodate; for that, Blackport uses the many garbage barges that dump remains out to sea; alternatively, the Boneyard offers a land-based option. The Boneyard started when the Arena was built as a place to perform mass burials of any remains leftover by the humanoid population of Blackport or acquired by the Necromancer’s Guild. It is now a general-purpose burial ground for the poorest and lowest of the city, of which there are many. There are generally a few wardens who patrol the place to make sure bodies are actually buried and not just dumped there, and a team of unfortunates works the Yard, as it is called, burying any that escape the rules. The place is, unsurprisingly, considered to be one of the most haunted places in the city environs. === South Mine === Highly productive mine producing large amounts of iron ore. Dominated by humans with some orcs. === Devil’s Horn === Bustling town – significant number of demihumans compared to most other places in Blackport. === Azar’s Cove === Small village primarily fishing. Many here worship the Old Ones. Smugglers. === Shallowdraft === Small fishing village. Smugglers. === Outer Keep === Heavily fortified and armed island castle that protects the entrance to Blackport’s harbor and wharfs. === Everdark Keep === Heavily fortified and armed, it is a second line of defense for Blackport’s harbor and wharf after the Outer Keep.
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