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==Ur-vampire== If a vampire or Hollow Man survives long enough, they eventually become undead. Their deadened sense to pain becomes so extreme that they are almost impossible to harm. Their unnatural vitality develops until they are almost impossible to slay. By this point they are usually so twisted by their unnatural existence that they flee from human society. Many of the existent undead lair in the ruins of the Thousand Flowing Waters. The oldest of the undead – the ur-vampires – are the only known survivors of the time before the Great Darkness, and have all long since succumbed to madness. Undead may be permanently slain by driving silver spikes through their eyesockets. Even if the silver spikes are later removed, they will never return to unlife. Advantages: Dark Vision (25 pts), Supernatural Durability (150 pts), Injury Tolerance - no eyes (5 pts), Injury Tolerance - unliving (20 pts), Unkillable (rare achilles’ heel, 40 pts) Disadvantages: Callous (-5 pts), Enemies (Silent Brotherhood, -30 pts), Hidebound (-5 pts), Supersensitive (-15 pts) Example Powers: - ''Walk Through Transparent Things'': Permeation (vs. transparent, can carry objects unencumbered, 11 pts) - ''Walk Into Mirrors'': Jumper (limited jump only into spirit-world, accessibility only through reflections, 50 pts) - ''Don’t Look At Me'': Invisibility (can carry objects unencumbered, extended vs. See Invisible, usually on, 50 pts) - ''Look At Only Me'': Mind Control (sense based vision, accessibility only “look at me”, 35 pts) - ''Distort Sight'': Affliction (Bad Sight disadvantage, area effect 8 yd, emanation, persistent, permanent, 45 pts) -- by Kakita Kojiro
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