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===Intersteller Craft=== <font size=1>[https://wiki.rpg.net/index.php/SWADE.SF.Bughunters Back to the Top]</font size></br> '''UTRPF X223A 'Victorious' ''Templar''-Class Light Cruiser'''[https://www.pinterest.com/pin/367395282075406283/]: This light cuirser is the standard UTRPF troop transport and fighting vessel of the Navy, crewed almost initerly by synner personal. Marine troopers and the crew are fairly crammed in as the ship is stuffed with the Shuttlewarp drive, extra gear and equipment, engines, life support, etc. The standard navy crew of 10 and up to 30 marines. Human officers generally spend their time in statis (an extra for emergencies), leaving the Synners the run of the place. The vessel tends to carry two MVII 'Warthog' ATAPC, two Alex-Martin KM4 Heavy Dropships and two UTRPF 'Katana'-Class Space Interspetor in it dual Hanger bays and the same amount of each in storage (takes on average 2 days per Size of the vessel to ready them)</br> '''Size''' 24 -Garganturan, '''TS''' 5, '''Handling''' -2, '''Toughness''' 66 (19), '''Wounds*''' +6, '''Crew''' 10+30, '''Energy''' 600 :'''Mods''' (13 remeaining; used to store extra gear, spare parts and vehicles) - AMCM (Anti-Missile Counter Measures. Add +2 to ''Piloting'' or ''Electronics'' or ''Hacking'' to avoid missile attacks) (1), Armor I (+4) (2), Artificial Intelligence (ship’s AI can operate all systems— from locomotion to weapons to opening or closing hatches. It has a skill level of d10 in these tasks, but is an “Extra” and does not receive a Wild Die. The AI does not suffer from multi-action penalties if given simultaneous tasks. In combat, the AI acts on the captain’s Action. Giving the AI a short verbal command is a free action. Can also make Support checks) (1), Electromagnetic Shielding (Adds +6 to the vehicle’s effective Toughness from EMP missiles) (6), Energy Reserves I (+300 energy points (6), Fewer Crew (160 less crew due to advanced automation and almost no passenger space) (+40), Fixed Mounted Weapons Systems (5), Hangers (two internal hangers; can carry a total of twenty size 6 or ten size 8 vessels or vehicles, eight size 10 vessels or four size 12 vessels. Includes tools for replair and maintance of the vessels) (28), Life Support (30 days for standard and 30 days of emgency crew and passengers of fourty; 1.2000 days of supply, and emgency supplies), Linked Weapon Systems (6), Reinforced Structure (+2) (6), Sensor Suite, Galactic (base range 1 lightyear away; +2 rolls within 10K miles) (2), Shuttlewarp Drive III (Drive Speed 3, can travel 0.15 lightyears a day. Uses 36 energy per week spent in hyperspace) (36), Speed II (+2) (12), Statis Field Sleeping Pods (20 pods, uses 1 energy per month of operation) (1), Stored for 20 light torpedos and 10 heavy torpedos (5), Targeting System (negates 4 range penalties) (1), Torpode Launchers 2 (2)</br> :Weapons ::Four (one each Arc) Duel Linked Fix Light Auto-Cannon Defense Guns: Range 1*, Damage 2d12+2, AP 4, ROF 4, Shoots 200, Reaction Fire ::Turreted Duel Linked Heavy Laser Cannon: Range 8/16/32, Damage 4d10+2, AP 15, ROF 1, Shots 100 (''Laser cannon linked guns can be recharged with 4 energy point'') ::Forward Fixed Heavy Mass Driver: Range 10/20/40, Damage 9d10, AP 0, ROF 1, Shots 15 ::Two Forward Torbedo Launcher: Rabge 12/24/48, Damage by Torpedo Type, ROF 1, Light Torpedo Damage 5d12, AP 50, AOE 1; Heavy Torpedo Damage 8d12, AP 50, AOE 1 '''UTS LA13 ''Icarus''-Class Transport'''[https://www.pinterest.com/pin/87890630218233813/visual-search/]: This is a standard UT Colony Ship that can transport up too 6,000 colonist in statis. The vessel carries four civilian large shuttles landers to transport the pasengers when they wake up down a planet. The crew of 40 only needs 10 'awake' at a time and they take turns with two days 'awake' and six days asleep in statis.</br> '''Size''' 40 -Levathan, '''TS''' 2, '''Handling''' -4, '''Toughness''' 80 (25), '''Wounds*''' +10, '''Crew''' 40, '''Energy''' 4,000 :'''Mods''' (29 remaining; used to carry serveral ktons of supplies to support the new cononist) - Energy Reserve (+3,200 energy points) (40), Fewer Crew (advanced automatic and space for extra Statis Pods -900 less) (+240), Hangers (two internal hangers; can carry a total of twenty size 6 or ten size 8 vessels or vehicles, eight size 10 vessels or four size 12 vessels. Includes tools for replair and maintance of the vessels) (28), Life Support (30 days for standard and 30 days of emgency crew and passengers of fourty; or 1,200 days of supply, and emgency supplies), Sensor Suite, Planetary (functions exactly like the Sensor Suite (base range of 10K miles) (1), Shuttlewarp Drive II (Drive Speed 2, can travel at 0.05 lightyears a day. Uses 80 energy per week of in hyperspace) (40), Statis Field Sleeping Pods 302 (6,040 pods, uses 302 energy per month of operation) (302)
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