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The World Tree/Prologue/Scene Levels
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=== Features of the Area: === #'''Player starting point.''' The party will be seated at the table except for the chair closest to the door. #'''Glorik's starting position.''' Glorik may have one or two close friends sitting with him. #'''Glorik's gang starting position.''' Glorik's friends will be seated at point 3 and 4, depending on party number. # See 3. #'''Reinforcements.''' Should the party allow more than one sailor to escape if a weapon is drawn, one will sprint to the port (by exiting south off of the map) and another will summon more sailors from upstairs. '''Illumination''': Bright light '''Terrain features''': Any overturned furniture will become difficult terrain. To pass over a five foot area that is difficult terrain (such as a chair or stool), creatures must make a DC 10 Athletics or Acrobatics check. To knock over a fleeing sailor will require a DC 20 Athletics check to push them 10 feet prone. '''Treasure''': '''Glorik''' is carrying 20 gp and possesses a long sword. Between them, '''Glorik’s''' gang members are carrying 60 gp.
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