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Dnd the ancient war PC Judas Priest
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== Feats == ==== Adamantine Body ==== ''Prerequisites: Warforged, 1st level only.'' '''Benefit:''' Your armor bonus is increased to +8 and you gain damage reduction 2/adamantine. However, your base land speed is reduced to 20 feet, and you are considered to be wearing heavy armor. You have a +1 maximum Dexterity bonus to AC, a -5 penalty on all skill checks that armor check penalties apply to (Balance, Climb, Escape Artist, Hide, Jump, Move Silently, Sleight of Hand, Swim, and Tumble), and an arcane spell failure chance of 35%. '''Normal:''' Without this feat, your warforged character has an armor bonus of +2. '''Special:''' Unlike most feats, this feat must be taken at 1st level, during character creation. Warforged druids who take this feat cannot cast druid spells or use any of the druid’s supernatural or spell-like class features. Warforged characters with this feat do not gain the benefit of any class feature prohibited to a character wearing heavy armor. ==== Practiced Manifester ==== ''Prerequisite: Psicraft 4 ranks.'' '''Benefit:''' Your manifester level for the chosen manifesting class increases by four. This benefit can’t increase your manifester level higher than your Hit Dice. Even if you can’t benefit from the full bonus immediately, however, if you later gain levels of nonmanifesting classes, you might be able to apply the rest of your bonus. '''Special:''' You can select this feat multiple times. Each time you choose it, you must apply it to a different manifesting class. ==== Iron Will ==== '''Benefit:''' You get a +2 bonus on all Will saving throws. ==== Psicrystal Affinity ==== ''Prerequisites: Manifester level 1st.'' '''Benefit:''' This feat allows you to gain a psicrystal. ==== Alertness ==== '''Benefit:''' You get a +2 bonus on all Listen checks and Spot checks. '''Special:''' The master of a familiar gains the benefit of the Alertness feat whenever the familiar is within arm’s reach. ==== Invest Armor ==== ''Prerequisites: Proficiency with armor worn.'' '''Benefit:''' You can expend your psionic focus to increase the armor bonus of the armor you’re wearing by 3. Using this feat is an immediate action (it can be used on another creature’s turn) in reaction to being the target of an attack. You must decide whether or not to use this feat before the result of your opponents attack roll is determined. ==== Psicrystal Containment ==== ''Prerequisites: Psicrystal Affinity, manifester level 3rd.'' '''Benefit:''' You can spend a full-round action attempting to psionically focus your psicrystal. At any time when you need to expend your psionic focus, you can expend your psicrystal’s psionic focus instead, as long as the crystal is within 5 feet of you. Psionically focusing your psicrystal works just like focusing yourself. The psicrystal cannot focus itself - only the owner can spend the time to focus the crystal. ==== Heavy Armor Optimization ==== ''Prerequistites: Armor Proficiency (heavy), base attack bonus +4'' '''Benefit:''' When you are wearing heavy armor, lessen the armor heck penalty of the armor by 1 and increase the armor bonus by 1. '''Special:''' A fighter may select Heavy Armor Optimization as one of his fighter bonus feats.
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