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Gladius et Aegis: Arcane Nature Traits
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===Benefits of being a '''Blessed'''=== * '''Arcana:''' The Blessed have miracles that seem to act just like magic, even if they say they aren't. * '''Divine Instruments:''' The Arcana of the Blessed can't be countered, negated or redirected by other supernatural's Arcana. While a Magus might claim that the warding shield around the blessed is clearly magical, he won't be able to dispel it! * '''Deus Ex Machina:''' Occasionally divine intervention may take place, allowing a Blessed to exceed his capabilities at a moment when he really needs to, and when his cause is especially righteous and his need is especially great. For example, when being pursued by a swarm of vampires, and grievously injured, a Blessed might decide to bravely meet his fate, taking out his crucifix and handgun, and stopping to turn and face the enemy while his companions escape. Then, if the powers that be decide that it should be so, he might find that his crucifix glows with holy light... sunlight in fact. The vampires burn before him, or flee, and he collapses exhausted. Deus Ex Machina events are not within the Blessed's control, and players should never petition the GM for one: doing so should in fact automatically preclude the event from happening. Instead, the GM decides when it is most dramatically appropriate, and assesses that the Blessed has both acted with exceptional righteousness and is in dire need, then he triggers the event. How often these events occur is entirely up to the GM: they might be no more than once in a whole campaign, or might never happen at all. Certainly they should occur no more than once every ten gaming sessions. Essentially, if the divine intervention was expected by the players, then it probably wasn't well played by the GM.
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