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===Kekkei Genkai=== In addition to jutsu, which typically require some form of invoking ritual and in theory at least can be learned by any ninja, the series acknowledges the existence of powers that are passed down genetically. Kekkei genkai cannot be learned and must under normal circumstances be purchased at character generation. Per the source material, only direct blood relatives of a character will be able to use any power defined as a kekkei genkai. Players may define one or more miracles as kekkei genkai with referee permission. Kekkei genkai that have appeared in the series fall into one of three broad categories; alters perception, alters form, allows unorthodox elemental bias. Please consider these guidelines, not hard and fast rules. ====Limitations==== The following kekkei genkai have already been defined in the series. While they provide a useful illustration of what sort of things fall under the heading of kekkei genkai, please do not reproduce them without referee permission. Doing so will necessarily involve those characters that already possess these abilities. {| border="0" cellpadding="0" |-valign="top" | width="200" | Byakugan || Grants the wielder the ability to see chakra flows. |-valign="top" | Ice Release || Grants the wielder the ability to combine air and water chakra at will. |-valign="top" | Iron Sand || Grants the wielder the ability to manipulate magnetic fields. |-valign="top" | Kurama Genjutsu || Grants the wielder the ability to kill with genjutsu. |-valign="top" | Rinnegan || Grants the wielder the ability to quickly master jutsu and see chakra. |-valign="top" | Sharingan || Grants the wielder the ability to anticipate his or her opponents' moves. |-valign="top" | Shikotsumyaku || Grants the wielder the ability to manipulate his or her own skeleton to create weapons. |-valign="top" | Soma no Ko || Grants the wielders the ability to combine their bodies. |-valign="top" | Wood Release || Grants the wielder the ability to combine earth and water chakra at will. |}
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