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== Levels == As in older versions of D&D each of the six character levels has a name, depending on profession. In-world these labels are wielded as guesstimates of a Guilder’s experience and power. [[File:Elena_di_Gorizia.jpg |right |170px]] {| class="wikitable" style="text-align: left; width: 550px; height: 200px;" |+ METAL PROGRESS |- ! Level ! Guild Title ! Notes |- ! 1 | Rook || May lose this 'newb' title even during L1 |- ! 2 | Swinger || |- ! 3 | Guild Axe || Undertakes Guild training; recognised by any Guild band |- |- ! 4 | Champion|| |- |- ! 5 | Destroyer || Often poached at this level by Colour bands |- |- ! 6 | Axe Saint || Famous/notorious even among Yeoman class peasantry |- |} [[File:Bastian Dargan.jpg|right |150px]] {| class="wikitable" style="text-align: left; width: 550px; height: 200px;" |+ OPENER PROGRESS |- ! Level ! Guild Title ! Notes |- ! 1 | Punk || May lose this 'newb' title even during L1 |- ! 2 | Sneak|| |- ! 3 | Guild Opener || Undertakes Guild training; recognised by any Guild band; may receive special items |- |- ! 4 | Assassin|| |- |- ! 5 | Shadow || |- |- ! 6 | Ghost || These are rare; Assassins/Shadows tend to disappear on lone spy or assassination missions |- |} [[File:Heleno.jpg|right |200px]] {| class="wikitable" style="text-align: left; width: 550px; height: 200px;" |+ SCOUT PROGRESS |- ! Level ! Guild Title ! Notes |- ! 1 | Dude || May lose this 'newb' title even during L1 |- ! 2 | Guide|| |- ! 3 | Guild Scout || Undertakes Guild training; recognised by any Guild band; may receive special items |- |- ! 4 | Master Tracker|| |- |- ! 5 | Ranger || Joins a distinctive lodge-carries out elite initiation with other Scouts |- |- ! 6 | Green (or Delver) King || |- |} [[File:Garro_Marcado.jpg|right |300px]] {| class="wikitable" style="text-align: left; width: 550px; height: 200px;" |+ DEADMAN PROGRESS |- ! Level ! Guild Title ! Notes |- ! 1 | Novice || May lose this 'newb' title even during L1 |- ! 2 | Mumbler|| |- ! 3 | Guild Deadman || Undertakes Guild training; recognised by any Guild band; may receive special items |- |- ! 4 | Exorcist|| Many Deadmen of this rank are invited to join the Angel church |- |- ! 5 | 'Bishop' || A fatuous title since the Deadman operating at this level has turned down offers of ordination; often they are hard-bitten bounty hunters |- |- ! 6 | 'Cardinal' || |- |} [[File:Liahana_Rhys.jpg |right |400px]] {| class="wikitable" style="text-align: left; width: 550px; height: 200px;" |+ SPARKY PROGRESS |- ! Level ! Guild Title ! Notes |- ! 1 | Apprentice || May lose this 'newb' title even during L1 |- ! 2 | Lantern|| So -called as they tend to be most useful in functional magic (like light spells) |- ! 3 | Guild Sparky || Undertakes Guild training; recognised by any Guild band; may receive special items |- |- ! 4 | Wizard/ Wiz|| 'Wiz' in non-Guild company as ruling class Wizards find the association insulting |- |- ! 5 | Arch-Wiz|| |- |- ! 6 | Guild Magus || Guilds often alot such high ranking Sparkies a tower or manse |- |} [[File:Rittangal.jpg|right |200px]] {| class="wikitable" style="text-align: left; width: 550px; height: 200px;" |+ BERSERK PROGRESS |- ! Level ! Guild Title ! Notes |- ! 1 | Kwop ('Lad') || May lose this 'newb' title even during L1 |- ! 2 | Crazy|| |- ! 3 | Guild Berserk || Undertakes Guild training; recognised by any Guild band; may receive special items |- |- ! 4 | Zog-Tak || ('Ogre Slayer' in Tusk) |- |- ! 5 | Zog-Ka|| ('Giant Slayer' in Tusk) |- |- ! 6 | Zog Zog|| ('All Slayer' in Tusk) |- |} [[File:Trazidun_Dente_de_Ouro.jpg|right |400px]] {| class="wikitable" style="text-align: left; width: 550px; height: 200px;" |+ TRICKSTER PROGRESS |- ! Level ! Guild Title ! Notes |- ! 1 | Busker || Main perceived function at lowest levels is to create goodwill among populations |- ! 2 | Minstrel|| |- ! 3 | Guild Trickster || Undertakes Guild training; recognised by any Guild band; may receive special items |- |- ! 4 | Troubador|| |- |- ! 5 | Bard|| Can become embroiled in Champion/ Wizard court matters, especially if elven-blooded |- |- ! 6 | Wonder Worker || |- |} [[File:Methrammar.jpg|right |250px]] {| class="wikitable" style="text-align: left; width: 550px; height: 200px;" |+ CHAMPION PROGRESS |- ! Level ! Guild Title ! Notes |- ! 1 | Page || |- ! 2 | Squire || often attached to a Knighted Champion, performs vigil to become knighted |- ! 3 | Champion Knight Errant || May spend time wandering on horse or foot |- |- ! 4 | Order of the Clouds || flying Eagle Boat fighter |- |- ! 5 | Order of the Silver Dragon || Flying Eagle Boat Officer |- |- ! 6 | Order of the Angels || Palace Commander; XP Advancement switches to 'slow' hereafter but further advancement is possible due to elven longevity |- ! 7 | Paladin || Long-lived elves only tend to attain this or higher levels |- |} [[File:Morbius.jpg|right |250px]] {| class="wikitable" style="text-align: left; width: 550px; height: 200px;" |+ WIZARD PROGRESS |- ! Level ! Guild Title ! Notes |- ! 1 | Junior Apprentice || |- ! 2 | Senior Apprentice || often a helpmate of a more senior Wizard |- ! 3 | Wizard, First to Sixth Degrees || May undertake a travelling, journeyman period |- |- ! 4 | Wizard , Seventh Degree || May serve on flying boats as a battle caster |- |- ! 5 | High Wizard || |- |- ! 6 | Grand High Wizard || Sits on the Grand Council; XP Advancement switches to 'slow' hereafter but further advancement is possible due to elven longevity |- ! 7 | Arch-Wizard || Long-lived elves only tend to attain this or higher levels |- |}
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