Editing
General and Known Pointed Artifact Descriptions
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
==<big>'''Personal Items'''</big>== ==='''Arloxedra's Ashtry'''=== * ashtray. Belongs to Arloxedra **4 Invulnerable **4 Deadly Damage **1 Mold Shadow Stuff(findable in shadow) **1 Alt/Form Ashtray/Frisbee of death, **4 Ability-Attracts smoke, scents, ash, **4 Ability-Hold Light-Will keep a lit substance in stasis, not burning till taken from the ashtray, **1 Ability-Call to hand, ==='''Confian Wall Backpack'''=== ** An expensive but extremely well designed campaigner backpack. Designed to hold 4 sqr feet of supplies in the main compartment, has 2 secondary compartments each holding 1 sqr foot, various smaller pouches, Straps, rings and loops for many uses. Hardened leather frame. 4 open ended cloth tubes are on the bottom of the pack and are used to stuff cloaks, blankets and sleeping gear. Most designs incorporate loops, sheathes and packing tubes allowing quick draw of military weaponry. ** Confian packs are frequently customized but in general are designed to be covered and allow the wearer to disguise what they are carrying. Additional Pouches and straps are designed to pack armor efficiently around the pack to balance the weight to the owner. **Can pack incorporate quick-draw sheaths for nearly a dozen fighting knives, a pair of arming short swords and a breakaway velcro straps for packing a bow and arrows. It also hides sheaths for two automatic handguns. ==='''Venki's Lullabye Harps'''=== Various description.. *4 Invulnerable *1 Able to Speak -Remembers songs played and can repeat them. *4 Ability-Ultra Sleep *1 ability-Variable amplification. These are used by Venki's Lullaby League ==='''Vance's Blade -Angasrt'''=== **2 Chaos Vitality **4 Engine Speed Transfer 5 **4 Combat Mastery Transfer 5 **4 Deadly Damage **1 Able to Speak **2 Danger Sense Transfer 5 **1 Mold Shadow Stuff **4 Limited Shape Shift **4 Rack & Use Spells **2 Ability- Return to Hand **2 Ability-Replay Illusions of events it was present for. ***Total 30 x 2=60 **x2 N/N Blades of the Circle of Talgwir ==='''Trio Cycles:Gerard, Corwin, Brand'''=== ===='''Gerard's Blue Harley'''==== *'''2 Chaos Vitality''' *'''16 Extraordinary Movement'''. Holds its riders to it. May carry 4 humans. Creates a protective sphere against speed effects to the riders *'''2 Amber Stamina''' *'''8 Armor Ruggedly Invulnerable'''. Its riders seem to share a general invulnerability to the elements, general fire effect, wind dame, elements of a material nature being cast at it including rocks and bullets while the vehicle is in motion. *'''2 Speak & Sing'''. Not quite sentient, more empathic, it has intelligence enough to adapt to conditions, protect itself and its riders, even if they are inexperienced, and to behave in the manned an experienced rider would choose. Anticipates choices. For its principle companion(Gerard or Carissa) it seems to exude a sense of comfortable companionship and willingness. It may have a sense of protection for them. It has an unspoken, sub-sentience that make accept upgrading. *'''4 Extraordinary Psyche Sens.''' *'''4 Seek in Shadow''' Will seek its rider if separated *'''4 Mold Reality''' Makes its road smoother when needed *'''8 Item Extraordinary Regeneration. transfer 5'''-Any rider is treated with Extraordinary Regeneration 4 while in contact to the vehicle *'''8 Extraordinary Shape shift'''. It tends to shift to whatever shape a vehicle of its type would be considered stylishly exciting. In realms without such appeal it reverts to its blue early Harley appearance. The tendency to chose a “Stylish” appearance seems to exude a degree of vanity about its own appearance. Its rider may suggest shapes and design and it will nearly always comply, but may revert to its own choice of appearance. Empowered. *The source of the power is to be discovered but it seems to function nearly anywhere, even in Amber. There is a sense when riding it that it is a happy and willing tool. Its almost a sense of faithfulness. There is a sense it has been other things then a motorcycle.. As if it knows what its like to be a bulldozer, or a airplane, or a pizza oven. Brief and infrequent flashes of a mechanical awareness pass to its primary companions (Gerard and Carissa-It will respond favorably to any of Gerard's children) Currently in the possession of Lady Carissa of Amber ===='''Corwin's Personal Motorcycle'''==== *2 Chaos Vitality *4 Extraordinary Movement. *2 Amber Stamina *8 Armor Ruggedly Invulnerable. ''While the vehicle itself is extraordinarily rugged and resistant to damage and wear, its riders seem to share a general invulnerability to the elements, general fire effect, wind damage, elements of a material nature being cast at it including rocks, insects, and bullets while the vehicle is in motion.'' *2 Speak & Sing. ''Not quite sentient, more empahtic, it has intelligence enough to adapt to conditions, protect itself and its riders, even if they are inexperienced, and to behave in the manner an experienced rider would choose. Anticipates choices. For its principle companion it seems to exude a sense of comfortable companionship and willingness. It may have a sense of protection for them. It has an unspoken, sub-sentience that make accept upgrading.'' *4 Extraordinary Psyche Sens. *4 Seek in Shadow. ''Will seek its rider if separated'' *4 Mold Reality. ''Makes its road smoother when needed'' *8 Item Extraordinary Regeneration. transfer 5-''Any rider is treated with Extraordinary Regeneration 4 while in contact to the vehicle'' *8 Extraordinary Shape shift. 'It tends to shift to whatever shape a vehicle of its type would be considered stylishly exciting. In realms without such appeal it reverts to its blue early Harley appearance. The tendency to chose a “Stylish” appearance seems to exude a degree of vanity about its own appearance. Its rider may suggest shapes and design and it will nearly always comply, but may revert to its own choice of appearance.' ''There is a sense when riding it that it is a happy and willing tool. Its almost a sense of faithfulness. There is a sense it has been other things then a motorcycle.. As if it knows what its like to be a bulldozer, or a airplane, or a pizza oven. Brief and infrequent flashes of a mechanical awareness pass to its primary companions'' Currently in the Possession of Lady Alvah of Amber ==='''Brand's Personal Motorcycle'''=== *2 Chaos Vitality *4 Extraordinary Movement. *2 Amber Stamina *8 Armor Ruggedly Invulnerable. ''While the vehicle itself is extraordinarily rugged and resistant to damage and wear, its riders seem to share a general invulnerability to the elements, general fire effect, wind damage, elements of a material nature being cast at it including rocks, insects, and bullets while the vehicle is in motion.'' *2 Speak & Sing. ''Not quite sentient, more empathic, it has intelligence enough to adapt to conditions, protect itself and its riders, even if they are inexperienced, and to behave in the manner an experienced rider would choose. Anticipates choices. For its principle companion it seems to exude a sense of comfortable companionship and willingness. It may have a sense of protection for them. It has an unspoken, sub-sentience that make accept upgrading.'' *4 Extraordinary Psyche Sens. *4 Seek in Shadow. ''Will seek its rider if separated'' *4 Mold Reality. ''Makes its road smoother when needed'' *8 Item Extraordinary Regeneration. transfer 5-''Any rider is treated with Extraordinary Regeneration 4 while in contact to the vehicle'' *8 Extraordinary Shape shift. 'It tends to shift to whatever shape a vehicle of its type would be considered stylishly exciting. In realms without such appeal it reverts to its blue early Harley appearance. The tendency to chose a “Stylish” appearance seems to exude a degree of vanity about its own appearance. Its rider may suggest shapes and design and it will nearly always comply, but may revert to its own choice of appearance.' ''There is a sense when riding it that it is a happy and willing tool. Its almost a sense of faithfulness. There is a sense it has been other things then a motorcycle.. As if it knows what its like to be a bulldozer, or a airplane, or a pizza oven. Brief and infrequent flashes of a mechanical awareness pass to its primary companions'' Currently in the possession of King Vance of Vulsara, Lord of Amber ==='''Caine's Personal Motorcycle 26'''=== *2 Combat Training. Design efficient for a combat Vehicle. Weaponry positions well placed. Primary forward Weapon Pod. 2 secondary side Pods. Rear Pod for liquid dispensers. *4 Invulnerable. Transfer 5 ''While the vehicle itself is extraordinarily rugged and resistant to damage and wear, its riders seem to share a general invulnerability to the elements, general fire effect, wind damage, elements of a material nature being cast at it including rocks, insects, and bullets while the vehicle is in motion.'' *2 Speak & Sing. ''Not quite sentient, more emphatic, it has intelligence enough to adapt to conditions, protect itself and its riders, even if they are inexperienced, and to behave in the manner an experienced rider would choose. Anticipates choices. For its principle companion it seems to exude a sense of comfortable companionship and willingness. It may have a sense of protection for them. It has an unspoken, sub-sentience that make accept upgrading.'' *1 Mold stuff. ''Makes its road smoother when needed'' *4 Regeneration. The Vehicle uses a combination of shapeshift and regenerate to repair dings and weapon damage over time. x2 n/n 26 total ==='''Margot's Items'''=== ===='''Margot's Coronet'''==== An artifact of great power made in the earliest years of Amber by Dworkin when Oberon granted her a patent of nobility. It is a narrow band with pearls and coral. It can adjust its size to fit various headwear but Margot is almost never seen without wearing it, even in the dirtiest of settings in the butchery or the kitchens. *4 *4 *4 *4 *4 *4 ===='''Margot's Barrels'''==== These are a series of Barrels made in antiquity, using the Jewel of Judgement originally, that have had many uses and frequently generate new barrels. *Armor-4-Invulnerable *Intel-1-Understand instructions and convey contents *Alt Form-1 -Open or closed. *Ability-1-Purify-Removes impurities & poisons *Ability-1-Weight-weighs 1/10 of full weight when in use. *ability-2-transport-Contents can transfer, whole or in part, from one barrel to another. The range apparently stretches from Amber to Diaga. *Horde-*3-The creation of these barrels is a skill Dame Margot has and she alone can fine tune the raw materials into barrels that fit within her Barrel Storage System. The Jewel of Judgement was used in creating this ability for Margot. *30 pips ===='''Margot's Cooking Tools'''==== *Engine Speed 4 Transfer 5 *Combat Reflexes 2 Transfer 5 *Deadly Damage 4 *N&N forms-2 *Ability-1-destroy poisons *Horde*3 *Originally created using the Jewel of Judgement. Includes knives, ladles, and other tools. Over the millennia she has often gifted collections of a dozen tools to her assistant who have moved on in careers as head cooks in many royal and noble houses or have started many restaurants throughout the Golden Circle. Having a set of her tools is a sign of high regard and is often a point of pride for the employers who hire those with Dame Margot's instruction and approval. *69 Pips *Most people carry an eating knife and spoon as a normal accouterments. Margot carries 3 of the tools of this set, one of which is always a small paring knife. ===='''Margot's Pots and Pans'''==== *Armor-4-Invulnerable to damage *Intel-1-communicate contents and cooking process *N&N Form-2-Each pot in this series has the shape of a small castiron egg pan as well as 11 other forms. x3 Horde *Originally created using the Jewel of Judgement. As with the Tools, Margot often gifts these to graduating assistants. **21 pips ===='''Margot's Teaching Platters'''==== *4 Invulnerable *1 Agility-Produce Item twice a day. On Demand. x3 Horde **15 Known Owners: *Lady Alvah of Amber: Brownies, Cheese and bacon omlete, Honey Buscuits *King Vance:Carne Asada Burritto Anyone who has spent time in the kitchen with Dame Margot will have at least one of these. ==='''Elayne's Cats'''=== *2 Chaos vitality *2 Double Speed *2 Amber Stamina *1 Combat training *1 Vrs Weapon *1 Extra hard Damage *1 Speak & Sing (Psychically connected and able to speak across shadow) *1 Sensitivity *2 Rapid healing *1 alt form-Cat is the basic form. Each has a different Alt-Form. *1 ability blink 30' x2 N/n 12 individuals (30 pips) ==='''Flora's Dogs'''=== ===='''Flora's Regular Dog breed( 42)'''==== Flora's Dogs - Irish Wolfhounds *2 Chaos Vitality.2 *2 Double Speed 2 *2 Amber Stamina 2 *2 Combat Reflexes 2 *1 Vs Weapons 1 *2 Double Damage 2 *1 Able to Speak 1 *2 Sensitivity to dangers 2 **14 x3 Horde ** total 42 ===='''Flora's War Beasts(66)'''==== Flora's Big Dogs-These are dogs that were empowered beyond the normal horde version of her Irish Hounds. These are the pack leaders. *4 Amber Vitality *4 Engine Speed *4 Endless Stamina *4 Combat Mastery *4 Invulnerable *4 Deadly Damage *1 Able to Speak *2 Sensitivity to dangers *1 Chaos Resistance *1 Shadow Trail *4 Regeneration *2 N/n **33 x2 N/N **Total 66 ==='''Clothing'''=== ===='''Bley's Hero Suit(174)'''==== *2 Chaos Vitality 5 transfer *2 Double Speed 5 transfer *2 Amber Stamina 5 transfer *2 Combat Reflexes 5 transfer *4 Invulnerable *2 Double Damage *2 Danger Sense 5 transfer *4 Regen 10 transfer *2 N/N Forms Street clothes, hero outfit, Camo, blackout, Change general colors. 58 X3 horde **174 Originally a one off of Bley's creation, these were then produced in Horde quantities as tactical combat suits by the Amber Star Fleet. ===='''Ranger Suit'''==== *2 Chaos Vitality 5 transfer *2 Double Speed 5 transfer *2 Amber Stamina 5 transfer *2 Combat Reflexes 5 transfer *2 Vs Guns *1 Ability-Proof vs Drowning. *1 Ability-Arm/Disarm *1 Alt Form-Sleeping bag *1 Ability-Grow to suit the individual owner. *1 Ability-Pouch of holding. 2'x 2' *1 Ability- **36 Pips x3 Horde-108-Julian Created by Julian early in the years of the Rangers of Arden, the suit is highly customizable. The suit begins as a leather brigandin e and develops to fit a particular soldier though it is wearable by anyone. ===='''Ranger Saddle'''====
Summary:
Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
RPGnet:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
View history
More
Search
Navigation
RPGnet
Main Page
Major Projects
Categories
Recent changes
Random page
Help
Tools
What links here
Related changes
Special pages
Page information