Editing
Paradise City:Cyberware Catalog
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
==Tough in Body== Acceleration Hardening: $25,000. Gives Acceleration Tolerance. Adrenaline Triggers: $5,000 per level up to 5 levels. Each level gives 1 level of Hard to Subdue. Antitoxin Glands: $10,000. The subject gains the Resistant to Poison advantage. For an extra $20,000, the glands come with a drug analyzer, which renders the subject immune to normal poisons. The glands are half price if they are “indiscriminate”, in which case the subject is immune to alcohol and anesthetic. Artery Dams: $20,000. Gives two levels of Hard to Kill. Backup Heart: $30,000. Gives three levels of Hard to Kill, +5 Fatigue. Bionic Liver: $20,000. Gives Cyberliver, UT2 p.101. Bone Splints: $10,000. Gives 2 Extra Hit Points, DR 1 to the arms and legs (Limitation: Tough Skin), -1 point of damage per die in falls and crashes (maximum -5). Cardiohammer: $10,000. Activating the cardiohammer allows the possessor to spend two Fatigue to gain one Hit Point. No Fatigue may be regained until cardiohammer is deactivated again. Upon deactivating the cardiohammer, the possessor suffers damage equal to twice the number of Hit Points gained, and then their Hit Point maximum returns to normal. Falling unconscious automatically deactivates the cardiohammer. Grey Platelet Infection: $35,000. Gives Extra Hit Points equal to half the subject’s HT, rounded up. Jaskowski Nanosurgeons: $60,000. Gives Extra Hit Points equal to subject’s body ST. Joint Locks: $10,000. +2 to Lifting Strength, +1 to Judo, +3 to Wrestling, and +3 to resist the Arm Lock, Wrist Lock, Finger Lock and Neck Snap techniques. Joint Pins: $6,000. Gives 1 Extra Hit Point, +1 to Judo and Wrestling. Lung Filters: $3,500. Gives Filter Implant [Ultra-Tech p. 210]. Muscle and Bone Lace: $50,000. ST +1, Halve Crushing damage that bypasses DR. Halve Swing damage that bypasses DR. Swing/crush damage is thus quartered. Nasal Filters: $6,000. These function as Lung Filters but must remain open for ten minutes after each hour’s use. Organ Web: $20,000. Gives 5 Extra Hit Points. DR 1 (Limitation: Tough Skin) to chest area. Reinforced Skeleton. $150,000. HP +5, DR 20 for the skull, DR 10 vs Crushing damage. Tough Skin. [Ultra-Tech p. 214] Siege Virus: $15,000. Gives one level of Damage Resistance (Limitation: Tough Skin). Sinew Bonding: $9,000. Gives +2 ST, -1 DX, +2 DR, +4 Hit Points. Spinal Brace: $7,000. -1 damage per die in falls or crashes, DR1 against swing or crushing attacks to the torso, neck or skull. Subject resists the Neck Snap technique at +4. For an extra $3,000, you also get Rib Brace: An extra DR 1 against swing or crush attacks to the torso. Steelbone Implants: $40,000. Gives the Hypertough Skeleton advantage. Basic Speed -1. Stim Glands: $20,000. Gives Recovery advantage. Testicle Tuck: $4,000. Eliminates the vulnerability of the groin area. Only $1,000 if it also makes the subject sterile. Bio-Tech p. 172. Tri-Chambered Heart: $30,000. +2 to resist drugs and poisons. Gives Extra Hit Points equal to HT/2.
Summary:
Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
RPGnet:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
View history
More
Search
Navigation
RPGnet
Main Page
Major Projects
Categories
Recent changes
Random page
Help
Tools
What links here
Related changes
Special pages
Page information