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System grab-bags:Dice-based
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====Dice pool (Sorcerer style)==== The player rolls a certain number of dice. The GM also rolls a number of dice, depending on the difficulty of the task or the skill of the opponent. Both compare their highest numbers. The one with the lower roll loses, and all dice that the winner has higher than the loser's highest die are successes. If both players have the same highest die, set that die aside, and look at the next one. Repeat until there is a winner. Example: The player rolls 5 20-sided dice (4, 7, 9, 11, 12) and the GM rolls 4 20-sided dice (6, 12, 15, 18). The GM wins, with 15 and 18 being successes (since they're higher than 12, the player's highest result). Game examples: Donjon (using 20-sided dice)
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