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===Eighth Level Spells=== Cure Very Critical Wounds: This spell is the same as the Cure Critical Wounds (6C) except that this spell does four dice of healing with bonuses applied to each die as in Cure Light Wounds (1C). Thus, the basic range of healing on this spell is from 8-28 (4 dice +4) with bonuses for the Wisdom of the cleric being applied in addition to each die. Dispel Magic: This spell will allow the cleric to dispel any enchantments of a temporary nature (i.e. any enchantment with a time limit or that lasts until dispeled). The clericโs chance of success is the ratio of his level to the level of the caster of the spell. Hence, a 25th level cleric would have a 50% chance of dispeling a spell cast by a 50th level Mage. Duration: 1 magic phase. Range: 3โ. Can be aimed at a specific target, or cast generally around the caster. Raise Dead and Restore Life Levels (1-6): A cleric may use this spell to bring the dead back to life and at the same time restore 1 to 6 life levels. All the restrictions of Raise Dead (5C) and Restore Life Levels (4C) apply. In particular, this means the six-hour time limit effects of Restore Life Levels. Restore Life Levels (1-8): This spell is the same as Recover Life Levels (4C) except that from 1 to 8 levels are restored. Only one Restore spell of any type may be used after any one draining, and no spell may be used more than once on any one draining. Speak Languages: This spell allows the cleric to speak and understand any language or dialect that can be normally spoken. Duration: 3 turns.
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