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D6 Simple Rules Overview for Empire Ascendant
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===Actions=== A character can declare multiple actions in any combat round, but each action beyond the first imposes a -1D penalty to '''all''' actions performed in the same round. These penalties are cumulative. ====Facts==== A '''Fact''' is either an action or a "not-really-an-action" that still imposes a -1D penalty on all subsequent actions as if they were performing multiple actions. *Drawing a weapon from its holster *Loading a weapon *Setting a blaster to stun *Running (moving twice your base speed) *Crawling while prone ====Movement==== Normally, a character can move 5 meters without any issues, and 10 meters counts as running (see ''Facts''). Characters with lower base movement rates (such as a droid with a move of 3m) can run, but do so at 2x their base movement rate (6m, in the case of the aforementioned droid). =====Prone===== A character can drop prone at any time on their action, without penalty. Dropping prone provides some advantages against ranged combat, and is also the ''only'' way to (attempt to) avoid explosions from grenades, thermal detonators, and the like. A prone character can crawl 2 meters as their movement, but suffer a -1D penalty to all other actions, as doing so is a ''Fact.'' Standing up from prone and taking other actions can be done without penalty, though you cannot move (crawl, walk or run)
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