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====Damage==== When you are hit, simply subtract the Soak roll (Strength + Armor) from the Damage roll. '''Damage Roll > Soak Roll by // Effect''' *0-3 . . . Stunned *4-8 . . . Wounded *9-12 . . . Incapacitated *13+ . . . Mortally Wounded The effects of each level of damage is: *''Stunned:'' You suffer -1D to all rolls (except Damage and Soak) for the rest of the round and for the next round. *''Wounded:'' You fall prone and cannot act for the rest of the round. You suffer -1D to all rolls (except Damage and Soak) until healed. If you are wounded twice, you become Severely Wounded. *''Severely Wounded:'' Same as Wounded, but you suffer a -2D penalty instead of -1D. If you are wounded again, you become Incapacitated. *''Incapacitated:'' You fall prone and are knocked unconscious. *''Mortally Wounded:'' You fall prone and are knocked unconscious. Roll 2D every round; if you roll a number less than the number of rounds you've been mortally wounded, you die. A First Aid roll of Moderate difficulty with a Medpac can stabilize a Mortally Wounded character, negating the need to roll 2D every round.
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