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====Breaking Shit==== If you have a non-metal weapon, it might break. On a natural 1 - you are in danger. You can choose to accept the miss - and save your weapon... or reroll the attack. If you re-roll your attack, your weapon WILL break - but you stand a chance of hitting with the attack. If you just broke your shiney magical obsidian sword... I'm sorry. Fixing a broken weapon is usually not worth it - unless it was magical... and that'll probably be something you'll need to either repair yourself (Good luck...) or have someone else repair for a cost (in favors or in cold stinking hard cash). So there you have it - if you roll a botch, you can save your weapon and miss the attack - or press your luck for a hit and have it break.
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