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=== Intrusion Countermeasures (IC)=== Intrusion Countermeasures or IC are Matrix constructs designed to boot, detain and possibly kill deckers invading a computer host. IC constructs range from benign Probe constructs that simply monitor activity to Trace programs that determine the location of an intruding decker to IC that can warp or physically damage the brain through lethal biofeedback. IC acts as hostile NPCs that draw initiative, make attacks, use programs and can take damage and be crashed itself (acting either as an Extra or as a Wild Card depending on the Tier, etc.). There are two features of the IC -- this 'type' (White, Grey or Black) and its Rankings level. The Host's Security Tier somewhat determines the IC's Ranking as lower Tier Hosts cannot handle the massive processing required for higher Ranking IC. Think of Types as how willing a IC is to kill you and Ranking as how danagerous it is in a fight (a White IC might be super dangerous to your Persona but not your meat body or cyberdeck). '''Types of IC''': There are three broad categories of IC and some basic Stats that go with each Category :'''White IC''' is only programmed to attack a decker's online Persona and cannot permanently damage the decker or his deck. :'''Grey IC''' is designed to specifically target the dekcer's cyberdeck and running programs which can result in permanent damage. :'''Black IC''' is specifically progammed to attack the decker himself, creating dangerous biofeedback between the decker and his cyberdeck, possibly leading to permenent physical and psychological damage. '''Rank''' and '''Grade''' are how dangerous the IC is, '''Stats''' is the die ranking for the IC's Smarts, Strength and Vigor Matrix attributes, '''Derived Stats''' are the IC's Matrix Parry and Toughness, '''Skills''' is the ICs die ranking in their Matrix skills -- Hacking, Electronics along with Browse, Search, Sneak and Trickery. '''Actions''' are how many Extra Actions the IC can take in a round, ignoring the Multi-Action penalties for such actions. Finally '''Basic Programs''' are the base line programs for the IC. These Programs work just like the Matrix Decker Programs (see below). {| class="wikitable" border="0" |- | '''Rank''' || '''Grade''' || '''Stats''' || '''Derived Stats''' || '''Skills''' || '''Actions''' || '''Basic Programs''' |- | I || Low || d4 || Parry 4, Toughnes 4 || d4 || 1 || Hammer I |- | II || Base || d6 || Parry 5, Toughness 6 (1) || d6 || 2 || Armor I, Hammer II (Penetrating I) |- | III || Priority || d8 || Parry 7, Toughness 9 (2) || d8 || 2 || Armor II, Hammer III (Penetrating II), Hardening I, Shielding I |- | IV || High || d10 || Parry 9, Toughness 13 (4) || d10 || 3 || Armor IV, Hammer IV (Penetrating IV), Hardening II, Shielding II |- | V || Ultra || d12 || Parry 12, Toughness 18 (6) || d12 || 3 || Armor VI, Hammer V (Penetrating V), Hardening IV, Shielding IV |- |} Now depending on the Type of IC, the systems can have additional Programs as listed below... :'''Basic White IC Programs''': Hammer, Tracer, plus... : *'''Sentry''' - Each rank of this Program adds +1 to the ICs Browse and Search Matrix Skills. : *'''Acid''' - This program can reduces the Toughness of a Persona. The rating adds +1 to the ICs Hacking skill. This is a contested skill of the ICs Hacking vs. the decker's Persona's Hacking skill or Vigor Matrix stat plus Firewall. Success reduces the Persona's Toughness rating by one point per margin of success. of this IC program is used as a bonus to its Contested Hacking skill check vs the Decker. A success lowers the Persona's Toughness rating by one step. Each raise over the IC wins by lowers its Toughness by 1 additional step. These reduces last 5 + the Acid rating of the systems rounds. A decker could reload a Stat or Skill by it takes 1d6 Actions for each step reloaded (a raise get additional step lost reloaded). Average Rating I-II, max rating V : *'''Binder''' - This program can reduces a Persona's Parry score. The rating of this IC program is used as a bonus to its Contested Hacking skill check vs the Decker. A success lowers the Persona's Parry by one step. Each raise over the IC wins by lowers the Parry by an additional 1 step. These reduces last 5 + the Bindder rating of the systems rounds. A decker could reload a Stat or Skill by it takes 1d6 Actions for each step reloaded (a raise get additional step lost reloaded). Average Rating I-II, max rating : *'''Tar baby''' - This program can hold an Persona in place, allowing the system time to trace and/or idenity her real identity. The rating of the program is a bonus to the IC's Strength score when attempting to seize the Persona. Works like Grappling (SWADE pg. 101), but that the IC itself does not need to 'grab' the Persona and can act otherwise normally. : *'''Tracer''' - This program works to locate a Deckers meat body. Could also gain personal data (SIN if the decker has one, etc.) with Raises on the check to find him. The rating is added to the IC's Search skill in a contested roll against Hacking (Ghosting and Spoofing could aid that decker as does his Firewall act as a bonus against this check). It takes 3d6+3 rounds minus the Rating of the Tracer Program (minimum 1 round). If the program fails it can make a new attempt if the Decker is still present in the Host. :'''Gray IC Programs''' : *'''Acid Bomb''' - this program can cause permanent damage to a Persona's Matrix Attributes and Skills. This is done by corrupting and/or erasing the core core of the Persona at its sourse. This requires the Decker to try and repair it through re-writing it or by purchasing a new Persona (or the attributes and/or skills that were effected). : *'''Blaster''' - Works just like Grey Hammer rating I and II under the Matrix Decker Programs. It is used to damage the hardware of the decker's cyberdeck. : *'''Ripper'''- Causes permanent damage to any Program that the persona is running. This is done through corrupting and erasing the code of the Program and requiring a decker to either repair it (by re-writing it, see Matrax Decker Programs) or purchasing a new version. :'''Black IC Programs Cerebropathic - Non-lethal black IC Black Hammer - Induces lethal biofeedback to the decker Non-lethal - Designed to knockout the decker Psychotropic - Conditions the mind of the decker to perform erratically Cyberphobia - induces Matrix and simsense phobia Frenzy - inspires maniacal rage Judas - induces unconscious compulsion to betray Positive Conditioning - inspires love of the company, prevents the character from acting against the company
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