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==Essence== Your Essence caps the total dice you can receive from Details in Conflicts; only by tapping into your Virtue can you exceed this. Essence is also the maximum number of Motes a character may hold. Motes represent narrative immunity in the story: enough Health Levels, Willpower, etc. to continue. The rate at which lost Motes are regained are usually defined in the Stakes of a Conflict. Essence is determined from the following table: <table border="1" bordercolor="#000000" cellpadding="5" cellspacing="0"> <tr><th align="center">'''Character'''</th><th align="center">'''Base Essence'''</th></tr> <tr><td>Ordinary Mortals</td><td align="center">1</td></tr> <tr><td>Heroic Mortal</td><td align="center">2</td></tr> <tr><td>God-Blooded</td><td align="center">3</td></tr> <tr><td>Dragon-Blooded</td><td align="center">4</td></tr> <tr><td>Lunars, Sidereals</td><td align="center">5</td></tr> <tr><td>Solars, Abyssals</td><td align="center">6</td></tr> <tr><td>Established (after a long campaign)</td><td align="center">+1</td></tr> <tr><td>Veteran (survived several decades)</td><td align="center">+2</td></tr> <tr><td>Elite (survived several centuries, the Empress(?))</td><td align="center">+3</td></tr> <tr><td>Legendary (First Age Solars, Deathlords, the Empress(?))</td><td align="center">+4</td></tr> </table> Example: Tepet Dunado is an Established Dragon-Blooded; he has Essence 5 (4+1). Raging Bear is a Veteran Lunar; he has Essence 7 (5+2). ===Anima Flare=== {to be expanded} ===Note: Anima & Charms=== The use of a character's Anima Banner and Charms, as per ''Exalted'', is taken into consideration in their Essence score and the Details they narrate. That is to say, there are no longer any separate mechanics for Anima Banners or Charms; those are now Details.
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