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DjinnTheBinding:Workings:Protection
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==== Outside The Battle ==== Some people just don’t belong in a fight: doctors who’ve sworn to never take a life, leaders who cannot fight but can build a better world. With this Working, a Djinn’s power to guard such people from harm approaches its peak. A Djinn nominates another and rolls Stamina + Survival. For one turn per success plus a number of turns equal to the Djinn’s Naphsha, the target gets a Durability equal the Djinn’s Naphsha + the target Morality. Targets must be “weak” in the same sense as Protect the Weak. Drawback: The target becomes immobilised by the Djinn’s protection. The Djinn who performed this Working may carry them, but anyone else who attempts to touch the target finds them immovably heavy. Cost: 3 Rukh Supercharging: 1 Rukh for an extra turn’s duration. This may be spent as an instant action at any time the Working is in effect. Notes: This is a more expensive version of Protect the Weak or Safe in My Arms. Its primary advantage is that unlike the earlier version, the Djinn is free to unleash the asskicking knowing that the person he’s defending is safe.
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