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Stars Without Number: Back in Black
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=== Wolf === Wolf is a TL3+ world that is part of the influential "core" of the State. Their heavy industrial capacity reaches TL4 in some areas, although their ability to manufacture TL4 goods in other areas is limited. Outside of construction and starships, their technology is TL3 (and even for Starships, they tend to import rather than manufacture the electronics and computer equipment.) The most common language here is descended from English and is barely recognizable, but it is so heavily dialected that outsiders cannot understand it without Culture/Wolf 0. It had heavy crossbreeding with some of the norse and germanic languages common here before the Scream, and they all intermingled during the long Silence. The natives are almost universally able to communicate in standard English as well. There are also a few areas of the planet where Russian is dominant. Wolf is a slightly colder world than Earth-normal, but plentifully fertile for its inhabitants (the world is considered fully colonized, but only about two billion people live there. They like their space.) There are also substantial colonies elsewhere in the system. Wolf is a highly rational and clear-headed society, even if the people there do tend toward melancholy and contemplation of moral and philosophical dilemmas. There are heavy strains of Norse, Scandinavian, Germanic, and Russian culture running through it. They are not expansionist or militaristic, precisely, but they do believe in self-defense. They can manufacture vehicles of up to Frigate class easily with their own shipyards, and can manufacture Cruisers with difficulty. '''Vital Statistics''' *Coordinates: 05.04 *Government: Scandinavian Social Welfare, Mix of Parliament & Direct Democracy, Vestigial Monarchy. *Laws & Restrictions: Personal weapons require licenses which are easily available. Armed ships are allowed on-planet at the discretion of the authorities. *Population: 2B *Languages: Wolf Dialect, Russian, English *Technology: 1.5 TL3, .5B TL4, Prometheus project due to end in two years, specialty is heavy industry. *Fleets: 1 Militarized Cruiser, 2 Militarized Frigates, 5 Non-Militarized Frigates, 8 non-militarized shuttles, 8 fighters. 2 Beanstalk-equipped geosynchronous stations for full planetary defense, full NIFP protection. Numerous asteroid and other extraplanetary bases. Wolf has mostly 2nd-generation craft, but is beginning to manufacture 3rd-generation and configurable hulls. '''Trade''' *Supply & Demand: -2 Survival, -1 Astronautic, +1 Consumer, +2 Mineral. *Goods: 1. Colonial Materials 2. Colonial Supplies 3. Fusion Plants 4. Postech Building Material 5. Parts, Starship Maintenance 6. Tools, Astronautic 7. Tools, Industrial. 8. Small Arms, Projectile 9. Small Arms, Energy Weapons 10. Metawheat. *Trouble: As per industrial worlds. *Friction: 3 *Notes: Home of Spacekea prefab colony kits. There are several specific items purchasable here that are not available anywhere else. **Spacekea Black Box Fusion Core. 50,000cr to purchase, takes up twenty tons. This requires its own building to be set up in, but is ruggedized and completely enclosed. It can be maintained by natives if they can read, and requires only water as a power supply. Gives enough electrical power for 5,000 homes or one factory. Does not come with its own electrical grid. **Spacekea Prefab Villa: Takes up 10 tons of cargo space, costs 50,000cr, and includes its own integral fusion power supply. Constructs a habitation and small workspace for 25 people. Rated to last for over a century if properly maintained. Includes hydroponics for scrubbing atmosphere and water, but not for food. **Spacekea Prefab Manor: Takes up 30 tons of cargo space, costs 150,000cr, and includes all amenities and features of the above Villa. Constructs a generous habitation and workspace for 50 people. The manor is lightly fortified, and it comes complete with tools, supplies, survival and exploration gear, rugged housewares, fabrication equipment equivalent to a workshop, a small armory and basic medical facilities. **Nuke Snuffers, Slingshot Scout Vehicles, Rimworlder rifles, all per the Suns of Gold book. **Larger prefab colony facilities are available through special order, including prefabricated spaceports.
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