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== Comments on Scene Aspects & Invokable Advantages == (from Google+ community by Fred Hicks) So as I said before, the principle is specificity yields better traction. By getting more specific than the one-word or short-phrase aspect, you've got more pieces-parts for folks to grab onto, more of a "spin" provided to the scene. There's nothing particularly wrong with the one-words; they're flavorless, but they're fast, and sometimes you want speed. But some flavor can often be added simply by looking at the one-word and then asking "so... why?" -- and then incorporating the answer into the aspect name. This can take them beyond a single axis of application... which is good. Quickly-written suggestions follow. *Aspects on the scene:* Alert (as in guards): Sharp-Eyed Guards; So Quiet You Could Hear a Pin Drop; No Gaps In Guard Rotation; They've Doubled Their Personnel Poorly-Lit: Vague Shapes Hidden In Fog; Sparsely Placed Torches; Dark Deals, Dark Shadows; Murder in the Murk Slippery: Ground Moves Underfoot; Can't Find Your Feet; Covered In Slick Ice Noisy: Can't Hear Yourself Think; Constant Hum of Machinery; Loud Cheers and Angry Jeers; Jet Engines All Around Windy: Gale Force Winds; Gusts Howling Through Narrow Streets; Wind-Whipped and Bitter-Chilled *Aspects of advantage:* Covered: Hidden Behind Ragged Chunks of Wall; All Exits Watched; Claimed the High Vantage Point Blocked: Shield Wall Erected; A Punishing Gauntlet Awaits; None Shall Pass! Shaken: Lost His Nerve; Broken Morale; Undermined Confidence; Can't Tell Which Way Is Up Spotted: Caught Red Handed; Stuck Out In The Open; Painted by Laser Targeting; Center of the Bulls-Eye Astonished: Rendered Speechless; Everything You Knew Was A Lie; Blind-Sided and Wide Open [[Category:Fate Core]] [[Category:Fate Accelerated]]
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