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Savage Shadowrun AE Conversion
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== PERSONA == [[File:SR.D5.Persona.jpg | 300px | left]] While “jacked” into the Matrix through a direct neural interface Emersion, the Decker projects her conscious into it and no longer have any meat-body Physical Traits (Agility, Strength and Vigor), nor can they use any skill tied to these Traits. Deckers and Wage-Programmers create unique Persona – an electric, Matrix version of whatever the Decker choices to look like (the Decker’s Avatar). At a very basic level a Persona cost of 500¥ with a Strength and Vigor Trait of D4 each (Agility is irrelevant in the Matrix). Each Trait can be Upgrades individually as listed below. The Decker must have a comlink or computer where the electronic version of this Persona is stored and can be uploaded onto the Matrix. Matrix Strength determines the basic number of Programs (see below) that the device can handle running at one time (total number of programs not program ratings). Comlinks can handle ½ Matrix Strength in Programs while a Cyber-Deck and handle the full Matrix Strength in Programs running at one time. It takes an Action to drop and load a Program unless noted in the Program’s description. Rank Cost (each traits must be purchased separately for both '''''Strength''''' and '''''Vigor''''') :D6 = 1,500¥ each :D8 = 5,000¥ to each :D10 = 15,000¥ to each :D12 = 50,000¥ to each A Decker’s Persona also has four basic skills – '''''Browse''''' (Matrix Notice), '''''Search''''' (Matrix Research), '''''Sneak''''' (Matrix Stealth), and '''''Trickery''''' (Matrix Persuasion). Each starts at a base D4 with the basic Persona built. Rank Cost (each skill rank must be purchased separately for each skill) :D6 = 500¥ each :D8 = 1,000¥ to each :D10 = 2,500¥ to each :D12 = 5,000¥ to each
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