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A Future Imperfect
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====How skills work==== Your skill would normally be written up as 20 [16] to indicate that you have ''skill mastery'' (20) with a '''control''' of 16. '''Control''' is used to: * ''Delete negative modifiers to success'' [no tools, vision conditions] and still allow you to roll with your full skill. In your case, theres no effect as there's enough tools about for you to use to do an assesment. * It also ''generates automatic adds to effect die;'' +1 for every four points of the skill above 20. In your case, any effect die you roll adds 4 to the result. * In this case, though, I was looking for an Effect number, how well under your skill [20] you could roll. You rolled 13 which means you get a success in the 7-9 range, which is pretty good. You can ''bump this to 10+ [the best non critical success] by throwing your control points in.'' * There are some other little effects, unique to combat or social skills or whatever, but basically, even before tapping into your change, you have a pretty succinct analysis of the trucks needs in about two minutes. *If you roll your base passive psi [In your case Psi+Mechanical] you can add those effects in to improve your roll further...
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