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==The Flame Guildmistress== ''The shepherdess of the flame''. '''Usual Location''': Pyre, a heavily fortified bastion at the edge of the Drakkath near Carthagia and Huron, serves the Flame Guild as a headquarters and is the Guildmistress's home. '''Common Knowledge''': A veteran of countless arcane clashes and field battles, the Guildmistress is a master strategist who is limited by her caution; she struggles to keep the Flame Guild intact and neutral in the face of careless clients and vengeful nations. Outright war brings profit and yet also threatens the Guild's existence; every Guild life lost is a prized battle-mage gone, and the Guildmistress is painfully aware of this. Sometimes she wonders why her people should die for the petty-minded nations that surround her. '''Characters and the Guildmistress''': The mercenary war-mistress often has need of more mercenaries in turn - spies to provide intelligence, soldiers to provide bodyguards for Flame Guildsmen, and advisers to aid in dealing with clients and the politics of the Drakkath. '''Allies''': Both the Lord-Commander and Manipulator-General are regular clients of the Flame Guild; the mineral wealth of Killanon has recently resulted in the signing of a contract with the Vault-Keeper. Some even say Flame Guild envoys have gone as far as distant Ascaria to negotiate with the Wolf-Chosen. '''Enemies''': The Flame Guildmistress is slowly losing the battle of remaining neutral in Drakkath politics. Both the Hierophant and Truth-Seeker's peoples have been on the wrong end of Flame Guild contracts, and both Icons hold a grudge against her because of this. '''The True Danger''': The Flame Guildmistress is Keeper of the Sacred Fire, an arcane bond that links all of the Guildsmen together. If she were to become corrupted, the entire Guild might fall; and if she decided to seek the position of Empress herself, she would have a small army of utterly devoted war-mages to support her.
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