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==Doomed Extras== '''Doom''' - Total erasure from panreality by the inevitable Nihilactor, undoing everything Al's touched. ''Talking about it openly'' and ''facing danger alone'' bring it closer. Whenever you bring your doom closer, mark one box on your doom track. When your doom track fills, clear it and take one of your doomsigns. *Doom Track: ☐ ☐ ☐ ☐ ☐ '''Doomsign: Infinite Powers''' - Mark your Doom Track ☑ to use an ability from any playbook, one time. '''Nemesis''' - You have a nemesis, an epic and powerful enemy representing and embodying your doom. It’s going to take everything you have to take them down in the time you have left. Who is your nemesis? *The Nihilactor, cosmic force of possibility destruction, embodied in this reality by edgy grimdark villain Dream Crusher, his prime self's murderer. At the end of every session, answer the question: Did you make progress on defeating your nemesis? If the answer is yes, mark potential. If the answer is no, mark your doom track. '''Sanctuary''' - You have a place where you can rest, recover, and reflect upon your powers: Pinnacle Academy's little-used Oneiric Projection Chamber, which is sort of like a low-budget holodeck crossed with an observatory with comfy chairs. It has <s>a library of powerful tomes</s> ''glimpses of this and other realities; art, music, and food;'' and ''a meditation space,'' but ''the location is known to many'' and it's ''easily damaged or tampered with.'' When you call upon the resources of your sanctuary to solve a problem, say what you want to do. The GM will give you one to four conditions you must fulfill to complete your solution: *First, you must _______________________ *You’ll need help from ___________________ *You and your team will risk danger from ______ *The best you can do is a lesser version, unreliable and limited *You’ll need to mark one box on your doom track *You’ll have to obtain ___________________ '''Team Moves''' *When you share a triumphant celebration with someone, give them Influence over you and spend 1 Team from the pool to clear one box on your doom track. *When you share a vulnerability or weakness with someone, give them Influence over you and ask if they honestly think there’s hope for you. If they say yes, mark potential or clear one box of your doom track. If they say no, mark a condition or mark your doom track. '''Moment of Truth''' The prickly tingling fear of your doom, always in your head—it holds you back most of the time. But right here, right now? It gives you the confidence to do ''anything.'' After all, what’s the worst that could happen? Is it worse than your doom? Do impossible things. Do anything. But mark a doomsign after you’re finished.
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