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Bloodless: Mods
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===Recovering Stress=== You have the body of a supernaturally animated corpse. It cannot be healed by normal means if it takes damage, and the savage spirit that animates it cannot be soothed by therapy or relaxing pursuits. Only consuming blood will do. *'''Blood Dice:''' A character may expend one blood die per step to reduce Blood stress. Of course, this method does not restore expended blood dice. *'''Animal and Bagged Blood:''' These sources only step back Blood stress one step and only once per scene, regardless of how much is consumed across that scene. They cannot restore expended blood dice at all. :A vampire can survive on these blood sources, but they will be hard pressed to thrive. *'''Human Blood''' (non-lethal)''':''' Human blood steps back Blood stress two steps and restores up to two expended blood dice (you can never have more than your maximum of blood dice). Drinking twice from the same human in a scene kills them. *'''Human Blood''' (lethal)''':''' Killing a human you are drinking from steps back Blood stress three steps and restores up to three expended blood dice (you can never have more than your maximum of blood dice). It also creates [[file:d6a.png|16px]] or steps up the complication, '''Unwanted Attention''', which attaches to your entire coterie. *'''Vampire Blood:''' Taking or accepting blood from another vampire completely clears Blood stress and restores all expended blood dice. It also creates the complication '''Thrall''' at whatever that vampire's scale is ranked. :Vampires gain no benefit from the blood of their own coterie.
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