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DND DarkSunFTE Heart of Iron: Tak-tha
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===POWERS=== Basic Attack: Melee Basic (Alhulak) Attack +7 vs. AC, 1d8+4 damage<br> Basic Attack: Melee Basic (Spiked Gauntlet) Attack +8 vs. AC, 1d6+4 damage<br> Basic Attack: Ranged Basic Attack (Chatkcha) +5 vs. AC, 1d6+3 damage, Ranged 6/12<br> Primal Guardian Feature: Mark of Thunder +7/+8 vs. AC, 1d8+4/1d6+4 thunder damage. As an effect the target is marked until the end of Tak-tha's next turn. For that duration it takes 5 thunder damage when it violates the mark<br> Thri-Kreen Racial Power: Thri-Kreen Claws melee 1 Attacks up to 3 enemies once each +9 vs. AC 1d8+4 damage +1 damage per target<br> Fighter At-Will Attack 1: Grappling Strike +7/+8 vs. AC, 1d8+4/1d6+4 damage. On hit grabs target until the end of Tak-tha's next turn. Can be used for Opportunity attacks<br> Fighter At-Will Attack 1: Dual Strike attacks 2 different targets once each +7/+8 vs. AC, 1d8/1d6 damage<br> Fighter Encounter Attack 1: Takedown Attack melee 1 +7/+8 vs. Fort, 1d8+4/1d6+4 damage and the target is knocked prone. Can be used when charging<br> Fighter Daily Attack 1: Tempest Dance +7/+8 vs. AC, 1d8+4/1d6+4 damage. +3 damage with combat advantage. As an effect shift 1 and repeat against secondary target, then shift 1 and repeat against tertiary target<br> Fighter Feature: Combat Superiority: +2 to hit with opportunity attacks<br> Fighter Feature: Combat Challenge: Marks on attacks as an effect. Mark violation or shifts provoke a melee basic attack as immediate interrupt<br>
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