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Damaaged Souls - Build
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==Step Three :: Skills== '''Select 6 trained Skills''' to start at [[file:d6a.png|20px|d6]] '''All the rest of your skills are untrained''' and start at [[file:d4a.png|20px|d4]] '''You then have 9 points''' to further step up your skills. Any skill already rated [[file:d6a.png|20px|d6]] or higher costs one point for each die size you bump it up - to a maximum of [[file:d12a.png|20px|d12]]. Stepping up untrained skills from [[file:d4a.png|20px|d4]] to [[file:d6a.png|20px|d6]] costs 2 points for that first step but only 1 point per step after. '''<u>Skill List</u>''' *'''Craft''' - Covers all instances of making things. Build a wall. Craft. Build a bomb. Craft. Etc *'''Drive''' - Covers driving land vehicles and water vehicles. Covers riding animals such as horses. *'''Fight''' - Covers all instances of physically attacking another being with fists, feet, or melee weapons or touching someone who might not be willing (hugs, handshakes, etc) *'''Fix''' - Covers repairs of all kinds, from carpentry to masonry to machinery, etc *'''Fly''' - Covers piloting aircraft *'''Focus''' - Represents willpower. Used to resist Influence and sanity altering events. *'''Influence''' - To persuade another to believe or do a thing. *'''Know''' - Used to put together information or to check character knowledge of a thing *'''Labor''' - Covers general muscling/sweating/activitying, etc *'''Move''' - To get from point A to point B. Usually in a timely manner, but also when the way is dangerous or uncertain. *'''Notice''' - Covers seeing/hearing or otherwise . . . noticing . . . something you otherwise might not. Often used as a counter to Sneak. *'''Operate''' - To use simple or complex machinery, etc (Drive/Fly always supplant Operate when applicable) *'''Perform''' - The use of grace, acting, dancing, playing, etc to influence or impress an audience *'''Shoot''' - Guns. All the Guns. Pistols, rifles, scatterguns, etc. If stuff shoots out of it, it uses the Shoot skill. Bows and slingshots too. *'''Sneak''' - Covers doing things unseen/heard *'''Survive''' - Covers physical survival, usually of the elements *'''Throw''' - Covers the chucking of things like knives and grenades and bricks and stuff *'''Treat''' - Covers treatment of wounds, poisons, or psychological conditions *'''Trick''' - Covers any kind of deception
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