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Dehydrated
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===Treating Dehydration=== A character who has taken nonlethal damage from lack of water must be treated with long-term care (see the [http://geocities.com/sovelior/srd/skillsAll.html#Heal Heal] skill description, page 75 of the ''Player's Handbook'') to recover. This treatment requires 24 hours of care and double the normal amount of water required per day for the conditions (for instance, 2 gallons of water in normal conditions). If the character has also taken lethal damage from lack of water or from a hot environment, add 5 to the Heal DC and double the time required to recover (to 48 hours). Once this Heal check has succeeded, the damage taken by the character can be restored through the normal means. Alternatively, certain spells can be used to rehydrate a character in place of the recovery time, water, and Heal check. The ''hydrate'' spell accomplishes this function, as does the ''heal'' spell.
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