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Dnd the ancient war PC Judas Priest
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== Character Statistics == [[image:WF002.png|right|450px]] '''Judas Priest''' [Exp 21.177 / 28.000] Warforged (Medium Living Construct) '''Abilities''' * Str 14 (+2) * Dex 14 (+2) * Con 16 (+3) [base 14, +2 racial] * Int 18 (+0) [base 17, +1 item] * Wis 10 (+0) [base 11, -2 racial, +1 lvl4] * Cha 8 (-1) [base 10, -2 racial] '''Hit Points: 60''' [39 base, +21 Con] '''Subdual Damage: 0''' '''Init: +2''' [+2 Dex] '''Space/Reach''' 5 ft./5 ft.; '''BAB: +4''' [+2 Ranger, +1 Shaper, +1 Iron Mind] '''Grapple: +6''' [+4 BAB, +2 Str] '''Armor Class: 21''' Touch 11, flat-footed 20 [+1 Dex, +10 Armor] * '''Fort: +7''' [+4 class, +3 Con] * '''Ref: +6''' [+4 class, +2 Dex] * '''Will: +8''' [+6 class, +2 Feat] '''Speed:''' 20 ft. [30 ft. base; Heavy Armor] '''Attacks''' * +7 melee [Adamantine/Silver Halberd +1], 1d10+4, x3 (Piercing or Slashing) ''Special'' (ready against a charge deals double damage, trip) * +7 melee [Battlefist +1], 1d8+3, x2 (Bludgeoning or Piercing) * +7 ranged [MW Sling], 1d4, x2, 50ft (Bludgeoning) '''Skills''' * Balance -1 [+2 Dex, -3 Armor] * Climb +4 [5 ranks, +2 Str, -3 Armor] * Concentration +20 [10 ranks, +3 Con, +2 Tool, +3 Psicrystal, +2 Background] * Craft (Sculpture) +18 [10 bonus ranks, +4 Int, +2 Kit, +2 Item] * Disable Device +11 [5 ranks, +4 Int, +2 Tools] * Escape Artist -1 [+2 Dex, -3 Armor] * Hide +4 [5 ranks, +2 Dex, -3 Armor] * Jump +4 [5 ranks, +2 Str, -3 Armor] * Kn(engineering) +9 [5 rank, +4 Int] * Kn(psionics) +5 [1 rank, +4 Int] * Kn(religion) +5 [1 rank, +4 Int] * Listen +10/+12^ [6 ranks, +2 Tool, +2 Feat] * Move Silently +4 [5 ranks, +2 Dex, -3 Armor] * Psicraft +12/+14* [8 ranks, +4 Int] * Search +14 [8 ranks, +4 Int, +2 Tool] * Spot +10/+12^ [6 ranks, +2 Tool, +2 Feat] * Swim -1 [+2 Str, -3 Armor] Total 88 skill points (45 pts Ranger, 18 pts Shaper, 12 pts Iron Mind, 10 bonus ranks) [^ indicates modifier vs Undead] [* indicates modifier for dealing with Metacreativity powers] '''Feats''' * Adamantine Body +1 [Level 1] Armor bonus +9, DR 2/adamantine, -4 ACP [1.000 gp] * Practiced Manifester [Shaper1] Manifester Level increases by 4 (Max up to HD) * Iron Will [Ranger2] +2 bonus on all Will saving throws * Psicrystal Affinity [Level 3] Obtain a psicrystal * Alertness [Psicrystal] +2 bonus on all Listen and Spot checks * Invest Armor [Bonus] Expend psionic focus as immediate action to increase armor bonus by 3 * Psicrystal Containment [Level 6] Psicrystal can hold Psionic Focus * Heavy Armor Optimization [Bonus] Armor check penalty -1, AC +1 '''Racial Traits''' * ''Light Fortification (Ex):'' When a critical hit or sneak attack is scored on a warforged, there is a 25% chance that the critical hit or sneak attack is negated and damage is instead rolled normally. * ''Immunity to:'' poison, sleep effects, paralysis, disease, nausea, fatigue, exhaustion, effects that cause the sickened condition, and energy drain. '''Class Abilities/Features''' * ''Trap Expert'' [Ranger 1] Loose Track, Use the Search skill to locate traps when the task has a Difficulty Class of 20+ * ''Favored Enemy (Undead) (Ex):'' +2 bonus on Bluff, Listen, Sense Motive, Spot, Survival and weapon damage rolls versus indicated creature type * ''Iron Willed'' [Ranger 2] Loose Combat Style, gain Iron Will. (houseruled) * ''Armored Mind'' [Iron Mind 1] Add Armor Bonus to Will save 1/day * ''Damage Reduction1/-'' [Iron Mind 2] '''Psionics''' (Effective) Manifester Level: 7 Power Points/day: 26 [17 base, +8 ability, +1 generator] '''Powers Known:''' [1st] Astral Construct, Crystal Shard, Deflection Field, Force Screen, Vigor. [2nd] Damp Power, Psionic Repair Damage, Psychoportive Shelter, Share Pain.
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